eurorack/deprecated/midi2cv/ui/main_menu.h

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#pragma once
#include "part_menu.h"
#include "stmlib/stmlib.h"
2020-02-23 10:15:27 +00:00
#include <U8g2lib.h>
static const int kHeaderHeight = 13;
static const char* kPartNames[] = { "A", "B", "C", "D" };
template <size_t part_count>
class MainMenu {
public:
void back()
{
if (this->activePartMenu >= 0) {
if (this->partMenus[this->activePartMenu].back())
this->activePartMenu = -1;
}
};
void enter()
{
if (this->activePartMenu >= 0) {
if (this->partMenus[this->activePartMenu].enter())
this->activePartMenu = -1;
} else {
this->activePartMenu = this->selectedPart;
}
};
void up()
{
if (this->activePartMenu >= 0) {
this->partMenus[this->activePartMenu].up();
} else {
this->selectedPart--;
CONSTRAIN(this->selectedPart, 0, (int)part_count - 1);
}
};
void down()
{
if (this->activePartMenu >= 0) {
this->partMenus[this->activePartMenu].down();
} else {
this->selectedPart++;
CONSTRAIN(this->selectedPart, 0, (int)part_count - 1);
}
};
void render(U8G2* u8g2, int x, int y, int width, int height)
{
u8g2->setFont(/*u8g2_font_5x8_tf*/ u8g2_font_pcsenior_8u);
for (size_t i = 0; i < part_count; i++) {
u8g2->setFontMode(1);
u8g2->setDrawColor(1);
if (this->selectedPart == (int)i) {
if (this->activePartMenu == (int)i) {
u8g2->drawBox(x + 1 + i * (width / part_count), y + 1, (width / part_count) - 3, kHeaderHeight - 2);
} else {
u8g2->drawFrame(x + 1 + i * (width / part_count), y + 1, (width / part_count) - 3, kHeaderHeight - 2);
u8g2->drawFrame(x + i * (width / part_count), y, (width / part_count) - 1, kHeaderHeight);
}
} else {
u8g2->drawFrame(x + 1 + i * (width / part_count), y + 1, (width / part_count) - 3, kHeaderHeight - 2);
}
u8g2->setDrawColor(2);
u8g2->drawStr(x + i * (width / part_count) + 5, y + 9, kPartNames[i]);
u8g2->setDrawColor(1);
}
u8g2->drawHLine(0, kHeaderHeight + 1, width);
this->partMenus[this->selectedPart].render(u8g2, x, y + kHeaderHeight + 3, width, height - kHeaderHeight - 3);
}
MainMenu(Part** parts)
: partMenus()
, activePartMenu(0)
, selectedPart(0)
{
for (size_t i = 0; i < part_count; i++) { // This is quite hacky, but it works.. we call the constructor again, this time with our parameters (Part*), as we cant do so directly from the default constructor for the array (thanks c++...)
new (&partMenus[i]) PartMenu(parts[i]);
}
};
private:
PartMenu partMenus[part_count];
int activePartMenu;
int selectedPart;
};