eurorack/midi2cv/midi2cv.cc

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#include <stm32f37x_conf.h>
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#include "config.h"
#include "drivers/display.h"
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#include "drivers/encoder.h"
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#include "drivers/gpio.h"
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#include "menu/menu.h"
#include "menu/menu_items.h"
#include "part.h"
#include "settings.h"
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#include "stmlib/system/system_clock.h"
#include "ui.h"
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namespace std {
void __throw_bad_function_call()
{
while (1)
;
};
}
extern "C" void __cxa_pure_virtual()
{
while (1)
;
}
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using namespace stmlib;
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GPIO gpio;
Display display;
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Encoder encoder;
Settings settings;
Part parts[PART_COUNT];
Part* part_pointers[PART_COUNT] = { &parts[0], &parts[1], &parts[2], &parts[3] };
UI ui(part_pointers, &display, &settings);
// Default interrupt handlers.
extern "C" {
void NMI_Handler() {}
void HardFault_Handler()
{
while (1)
;
}
void MemManage_Handler()
{
while (1)
;
}
void BusFault_Handler()
{
while (1)
;
}
void UsageFault_Handler()
{
while (1)
;
}
void SVC_Handler() {}
void DebugMon_Handler() {}
void PendSV_Handler() {}
// called every 1ms
void SysTick_Handler()
{
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ui.Poll();
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system_clock.Tick();
}
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void TIM2_IRQHandler(void)
{
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// this will get called with 8kHz (foof)
if (TIM_GetITStatus(TIM2, TIM_IT_Update) == RESET) {
return;
}
TIM_ClearITPendingBit(TIM2, TIM_IT_Update);
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static uint8_t count = 0;
count++;
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if (count % (8000L / 60) == 0) {
// refresh display with 60fps
ui.Flush();
count = 0;
}
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// write audiodac1
// write audiodac2
// write audiodac3
// write audiodac4
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}
}
void InitTimers(void)
{
RCC_APB1PeriphClockCmd(RCC_APB1Periph_TIM2, ENABLE);
TIM_TimeBaseInitTypeDef timer_init;
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timer_init.TIM_Period = F_CPU / (8000 * 1) - 1;
timer_init.TIM_Prescaler = 0;
timer_init.TIM_ClockDivision = TIM_CKD_DIV1;
timer_init.TIM_CounterMode = TIM_CounterMode_Up;
timer_init.TIM_RepetitionCounter = 0;
//TIM_InternalClockConfig(TIM2);
TIM_TimeBaseInit(TIM2, &timer_init);
TIM_Cmd(TIM2, ENABLE);
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_2); // 2.2 priority split.
// DAC interrupt is given highest priority
NVIC_InitTypeDef timer_interrupt;
timer_interrupt.NVIC_IRQChannel = TIM2_IRQn;
timer_interrupt.NVIC_IRQChannelPreemptionPriority = 0;
timer_interrupt.NVIC_IRQChannelSubPriority = 1;
timer_interrupt.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&timer_interrupt);
TIM_ITConfig(TIM2, TIM_IT_Update, ENABLE);
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}
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void Init(void)
{
SystemInit();
NVIC_SetVectorTable(NVIC_VectTab_FLASH, 0x8000);
IWDG_WriteAccessCmd(IWDG_WriteAccess_Enable);
IWDG_SetPrescaler(IWDG_Prescaler_16);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_SPI2, ENABLE);
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system_clock.Init();
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SysTick_Config(F_CPU / 1000);
//IWDG_Enable();
gpio.Init();
display.Init();
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encoder.Init();
InitTimers();
}
int main(void)
{
Init();
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while (1) {
// In this loop we do things that dont depend on any timing, but that have to be done.
// you should not write on spi here because that should happen in the TIM2 interrupt
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// do we want to call the watchdog here? it's the only part thats getting interrupted after all
// (next to the interrupts themselves potentially interrupting each other)
ui.DoEvents();
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IWDG_ReloadCounter();
}
}