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84 lines
1.7 KiB
C
84 lines
1.7 KiB
C
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#pragma once
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#include "config.h"
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#include "part.h"
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#include "stmlib/stmlib.h"
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#include "stmlib/system/storage.h"
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struct PersistentData {
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uint8_t honor;
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uint8_t padding[15];
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enum { tag = 0x494C4143 }; // CALI
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};
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struct PartState { // 8 bytes, TODO: can these be pointers to the actual values, or can we do some other copying magic?
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PartVoiceCount_t part_voice_count;
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PartVoiceDetail_t part_voice_detail;
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uint8_t midi_filter_channel_enabled;
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uint8_t midi_filter_channel;
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uint8_t midi_filter_lowest_note;
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uint8_t midi_filter_highest_note;
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MIDIInput_t midi_filter_input;
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MIDIThruMode_t midi_thru_mode;
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};
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struct State {
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PartState part_states[PART_COUNT]; // 4 * 8 bytes
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//uint8_t padding[4];
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enum { tag = 0x54415453 }; // STAT
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};
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class Settings {
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public:
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Settings();
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~Settings() {}
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void SavePersistentData();
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void SaveState();
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/*inline const ChannelCalibrationData& calibration_data(int channel) const
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{
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return persistent_data_.channel_calibration_data[channel];
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}
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inline ChannelCalibrationData* mutable_calibration_data(int channel)
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{
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return &persistent_data_.channel_calibration_data[channel];
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}*/
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inline const State& state() const
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{
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return state_;
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}
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inline State* mutable_state()
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{
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return &state_;
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}
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inline const PartState& part(int i) const
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{
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return state_.part_states[i];
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}
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inline PartState* mutable_part(int i)
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{
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return &state_.part_states[i];
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}
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private:
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PersistentData persistent_data_;
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State state_;
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stmlib::ChunkStorage<
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0x08004000,
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0x08008000,
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PersistentData,
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State>
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chunk_storage_;
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DISALLOW_COPY_AND_ASSIGN(Settings);
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};
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extern Settings settings;
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