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https://github.com/jhbruhn/eurorack.git
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Create PartData struct for part to store it in flash
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337b9e1e75
7 changed files with 59 additions and 83 deletions
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@ -21,7 +21,7 @@ Settings settings;
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Part parts[PART_COUNT];
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Part* part_pointers[PART_COUNT] = { &parts[0], &parts[1], &parts[2], &parts[3] };
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UI ui(part_pointers);
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UI ui(part_pointers, &settings);
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// Default interrupt handlers.
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extern "C" {
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@ -54,42 +54,39 @@ typedef enum : uint8_t {
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VOICE_DETAIL_XL = 3
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} PartVoiceDetail_t;
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class Part {
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public:
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Part()
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: part_voice_count(VOICE_COUNT_1)
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, part_voice_detail(VOICE_DETAIL_S)
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, midi_filter_channel_enabled(true)
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, midi_filter_channel(1)
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, midi_filter_lowest_note(0)
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, midi_filter_highest_note(127)
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, midi_thru_mode(MIDI_THRU_OFF)
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{
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for (int i = 0; i < TOTAL_COLUMN_COUNT; i++) {
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output_type_row_0[i] = BI_OFF;
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output_type_row_1[i] = UNI_OFF;
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output_type_row_2[i] = UNI_OFF;
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output_type_row_3[i] = GATE_OFF;
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}
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}
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void ProcessMidiInput(/* TODO: Inputs */);
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uint8_t RequiredColumns();
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PartVoiceCount_t part_voice_count;
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PartVoiceDetail_t part_voice_detail;
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bool midi_filter_channel_enabled;
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uint8_t midi_filter_channel;
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uint8_t midi_filter_lowest_note;
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uint8_t midi_filter_highest_note;
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MIDIInput_t midi_filter_input;
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MIDIThruMode_t midi_thru_mode;
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struct PartData { // Everything defined here will be stored in flash even in power down
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PartVoiceCount_t part_voice_count = VOICE_COUNT_1;
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PartVoiceDetail_t part_voice_detail = VOICE_DETAIL_S;
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bool midi_filter_channel_enabled = true;
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uint8_t midi_filter_channel = 1;
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uint8_t midi_filter_lowest_note = 0;
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uint8_t midi_filter_highest_note = 127;
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MIDIInput_t midi_filter_input = MIDI_INPUT_OMNI;
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MIDIThruMode_t midi_thru_mode = MIDI_THRU_OFF;
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BiOutputType_t output_type_row_0[TOTAL_COLUMN_COUNT];
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UniOutputType_t output_type_row_1[TOTAL_COLUMN_COUNT];
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UniOutputType_t output_type_row_2[TOTAL_COLUMN_COUNT];
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GateOutputType_t output_type_row_3[TOTAL_COLUMN_COUNT];
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};
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class Part {
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public:
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Part()
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{
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for (int i = 0; i < TOTAL_COLUMN_COUNT; i++) {
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data.output_type_row_0[i] = BI_OFF;
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data.output_type_row_1[i] = UNI_OFF;
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data.output_type_row_2[i] = UNI_OFF;
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data.output_type_row_3[i] = GATE_OFF;
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}
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}
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void ProcessMidiInput(/* TODO: Inputs */);
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uint8_t RequiredColumns();
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PartData data;
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};
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extern Part parts[];
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#endif
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@ -1,23 +1,11 @@
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#include "settings.h"
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#include "midi2cv/part.h"
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Settings::Settings()
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Settings::Settings() : first_start(false)
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{
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persistent_data_.honor = 1;
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for (int i = 0; i < PART_COUNT; i++) {
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PartState* part = &state_.part_states[i];
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part->midi_filter_channel = 1;
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part->midi_filter_channel_enabled = true;
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part->midi_filter_lowest_note = 0;
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part->midi_filter_highest_note = 127;
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part->midi_filter_input = MIDI_INPUT_OMNI;
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part->part_voice_count = VOICE_COUNT_1;
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part->part_voice_detail = VOICE_DETAIL_S;
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}
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/*bool success =*/chunk_storage_.Init(&persistent_data_, &state_);
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first_start = !chunk_storage_.Init(&persistent_data_, &state_);
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}
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void Settings::SavePersistentData()
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@ -7,23 +7,12 @@
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struct PersistentData {
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uint8_t honor;
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uint8_t padding[15];
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uint8_t padding[7];
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enum { tag = 0x494C4143 }; // CALI
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};
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struct PartState { // 8 bytes, TODO: can these be pointers to the actual values, or can we do some other copying magic?
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PartVoiceCount_t part_voice_count;
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PartVoiceDetail_t part_voice_detail;
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uint8_t midi_filter_channel_enabled;
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uint8_t midi_filter_channel;
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uint8_t midi_filter_lowest_note;
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uint8_t midi_filter_highest_note;
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MIDIInput_t midi_filter_input;
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MIDIThruMode_t midi_thru_mode;
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};
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struct State {
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PartState part_states[PART_COUNT]; // 4 * 8 bytes
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PartData part_datas[PART_COUNT];
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//uint8_t padding[4];
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enum { tag = 0x54415453 }; // STAT
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};
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@ -56,17 +45,22 @@ class Settings {
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return &state_;
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}
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inline const PartState& part(int i) const
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inline const PartData& part(int i) const
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{
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return state_.part_states[i];
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return state_.part_datas[i];
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}
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inline PartState* mutable_part(int i)
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inline PartData* mutable_part(int i)
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{
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return &state_.part_states[i];
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return &state_.part_datas[i];
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}
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inline bool is_first_start() {
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return this->first_start;
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}
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private:
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bool first_start;
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PersistentData persistent_data_;
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State state_;
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@ -79,5 +73,3 @@ class Settings {
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DISALLOW_COPY_AND_ASSIGN(Settings);
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};
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extern Settings settings;
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@ -14,11 +14,12 @@ using namespace stmlib;
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const uint32_t kEncoderLongPressTime = 600;
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UI::UI(Part** part_pointers)
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UI::UI(Part** part_pointers, Settings* settings)
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: main_menu(part_pointers)
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, parts(part_pointers)
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{
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this->input_queue.Init();
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this->settings = settings;
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LoadState();
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}
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@ -61,22 +62,17 @@ void UI::Draw()
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void UI::LoadState()
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{
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for (size_t i = 0; i < PART_COUNT; i++) {
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parts[i]->midi_filter_channel = settings.part(i).midi_filter_channel;
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parts[i]->midi_filter_channel_enabled = settings.part(i).midi_filter_channel_enabled;
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parts[i]->midi_filter_lowest_note = settings.part(i).midi_filter_lowest_note;
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}
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for(size_t i = 0; i < PART_COUNT; i++)
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this->parts[i]->data = settings->part(i);
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}
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void UI::SaveState()
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{
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for (size_t i = 0; i < PART_COUNT; i++) {
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settings.mutable_part(i)->midi_filter_channel = this->parts[i]->midi_filter_channel;
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settings.mutable_part(i)->midi_filter_channel_enabled = this->parts[i]->midi_filter_channel_enabled;
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settings.mutable_part(i)->midi_filter_lowest_note = this->parts[i]->midi_filter_lowest_note;
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*(settings->mutable_part(i)) = this->parts[i]->data;
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}
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settings.SaveState();
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settings->SaveState();
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}
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void UI::Flush()
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@ -5,12 +5,13 @@
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#include "stmlib/ui/event_queue.h"
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#include "config.h"
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#include "settings.h"
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#include "ui/main_menu.h"
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#include <array>
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class UI {
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public:
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UI(Part** part_pointers);
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UI(Part** part_pointers, Settings* settings);
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~UI() {}
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void Poll();
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@ -20,6 +21,8 @@ class UI {
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private:
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stmlib::EventQueue<16> input_queue;
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Settings* settings;
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bool long_press_event_sent_;
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uint32_t start_stop_press_time_;
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bool encoder_long_press_event_sent_;
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@ -12,14 +12,14 @@ static const char* kMidiThruStrings[] = { "off", "on", "polychain" };
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PartMenu::PartMenu(Part* _part)
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: part(_part)
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, item_voice_count("voice count", (uint8_t*)&_part->part_voice_count, 1, 4, 1)
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, item_voice_detail("voice detail", (uint8_t*)&_part->part_voice_detail, kVoiceDetailStrings, 4)
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, item_midi_filter_enabled("MIDI filter", &_part->midi_filter_channel_enabled, "on", "off")
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, item_midi_channel("MIDI channel", (uint8_t*)&_part->midi_filter_channel, kMidiChannelStrings, 17)
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, item_midi_input("MIDI input", (uint8_t*)&_part->midi_filter_input, kMidiInputStrings, 3)
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, item_midi_lowest_note("MIDI lowest", (uint8_t*)&_part->midi_filter_lowest_note)
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, item_midi_highest_note("MIDI highest", (uint8_t*)&_part->midi_filter_highest_note)
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, item_midi_thru_mode("MIDI thru", (uint8_t*)&_part->midi_thru_mode, kMidiThruStrings, 3)
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, item_voice_count("voice count", (uint8_t*)&_part->data.part_voice_count, 1, 4, 1)
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, item_voice_detail("voice detail", (uint8_t*)&_part->data.part_voice_detail, kVoiceDetailStrings, 4)
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, item_midi_filter_enabled("MIDI filter", &_part->data.midi_filter_channel_enabled, "on", "off")
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, item_midi_channel("MIDI channel", (uint8_t*)&_part->data.midi_filter_channel, kMidiChannelStrings, 17)
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, item_midi_input("MIDI input", (uint8_t*)&_part->data.midi_filter_input, kMidiInputStrings, 3)
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, item_midi_lowest_note("MIDI lowest", (uint8_t*)&_part->data.midi_filter_lowest_note)
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, item_midi_highest_note("MIDI highest", (uint8_t*)&_part->data.midi_filter_highest_note)
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, item_midi_thru_mode("MIDI thru", (uint8_t*)&_part->data.midi_thru_mode, kMidiThruStrings, 3)
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{
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this->menu.add_item(&this->item_voice_count);
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this->menu.add_item(&this->item_voice_detail);
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