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temporarily disable random part state things
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parent
337b9e1e75
commit
a36abc705c
1 changed files with 4 additions and 4 deletions
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@ -63,10 +63,10 @@ struct PartData { // Everything defined here will be stored in flash even in pow
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uint8_t midi_filter_highest_note = 127;
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MIDIInput_t midi_filter_input = MIDI_INPUT_OMNI;
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MIDIThruMode_t midi_thru_mode = MIDI_THRU_OFF;
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BiOutputType_t output_type_row_0[TOTAL_COLUMN_COUNT];
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/*BiOutputType_t output_type_row_0[TOTAL_COLUMN_COUNT];
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UniOutputType_t output_type_row_1[TOTAL_COLUMN_COUNT];
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UniOutputType_t output_type_row_2[TOTAL_COLUMN_COUNT];
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GateOutputType_t output_type_row_3[TOTAL_COLUMN_COUNT];
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GateOutputType_t output_type_row_3[TOTAL_COLUMN_COUNT];*/
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};
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class Part {
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@ -74,10 +74,10 @@ class Part {
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Part()
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{
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for (int i = 0; i < TOTAL_COLUMN_COUNT; i++) {
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data.output_type_row_0[i] = BI_OFF;
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/*data.output_type_row_0[i] = BI_OFF;
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data.output_type_row_1[i] = UNI_OFF;
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data.output_type_row_2[i] = UNI_OFF;
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data.output_type_row_3[i] = GATE_OFF;
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data.output_type_row_3[i] = GATE_OFF;*/
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}
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}
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void ProcessMidiInput(/* TODO: Inputs */);
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