#include "part_menu.h" #include "../menu/menu.h" #include "../menu/menu_items.h" #include PartMenu::PartMenu() : menu(128, 64) , item1("wolle", 0, 0, 100, 1) , item2("petry", 0, 0, 100, 1) , item3("schale", 0, 0, 100, 1) , item4("eine", 0, 0, 100, 1) , item5("schale?", 0, 0, 100, 1) { this->menu.add_item(&this->item1); this->menu.add_item(&this->item2); this->menu.add_item(&this->item3); this->menu.add_item(&this->item4); this->menu.add_item(&this->item5); } void PartMenu::up() { menu.up(); } void PartMenu::down() { menu.down(); } bool PartMenu::back() { if (menu.back()) return true; return false; } bool PartMenu::enter() { menu.enter(); return false; } void PartMenu::render(u8g2_t* u8g2, int x, int y, int width, int height) { menu.render(u8g2, x, y, width, height); }