#pragma once #include "../menu/menu.h" #include "../menu/menu_items.h" #include "../part.h" #include class PartMenu { public: PartMenu(Part* _part); bool enter(); bool back(); void up(); void down(); void render(U8G2* u8g2, int x, int y, int width, int height); private: Part* part; Menu menu; UInt32MenuItem item_voice_count; StringListMenuItem item_voice_detail; BoolMenuItem item_midi_filter_enabled; StringListMenuItem item_midi_channel; StringListMenuItem item_midi_input; MidiNoteMenuItem item_midi_lowest_note; MidiNoteMenuItem item_midi_highest_note; StringListMenuItem item_midi_thru_mode; };