#pragma once #include "resources.h" class Processor { public: Processor() {}; void Process(int16_t cvs[], uint16_t* outs); inline void set_volume_offset(uint16_t volume_offset_) { volume_offset = volume_offset_; } inline void set_pan_offset(int16_t pan_offset_) { pan_offset = pan_offset_; } inline void set_muted(bool m) { mute = m; } uint16_t previous_volume() { return previous_vol; } private: uint16_t volume_offset = 0; int16_t pan_offset = 0; uint16_t previous_vol; bool mute = false; };