eurorack/deprecated/midi2cv/part.h

110 lines
2.8 KiB
C++

#pragma once
#include "stmlib/algorithms/voice_allocator.h"
#include "stmlib/stmlib.h"
#include "voice.h"
using namespace stmlib;
const int kMaximumPolyphony = 4;
#define TOTAL_COLUMN_COUNT 4
typedef enum : uint8_t {
MIDI_THRU_OFF = 0,
MIDI_THRU_ON = 1,
MIDI_THRU_POLYCHAIN = 2
} MIDIThruMode_t;
typedef enum : uint8_t {
MIDI_INPUT_OMNI = 0,
MIDI_INPUT_MIDI = 1,
MIDI_INPUT_USB = 2
} MIDIInput_t;
typedef enum : uint32_t {
BI_OFF = 0,
BI_PITCH_UNI = 1,
BI_PITCH_BI = 2
} BiOutputType_t;
typedef enum : uint32_t {
UNI_OFF = 0,
UNI_PITCH = 1,
UNI_VELOCITY = 2,
UNI_MODULATION = 3,
UNI_AFTERTOUCH = 4,
UNI_BREATH = 5,
UNI_EXP = 6,
UNI_GATE = 7
} UniOutputType_t;
typedef enum : uint32_t {
GATE_OFF = 0,
GATE_GATE = 2,
GATE_TRIGGER = 3
} GateOutputType_t;
typedef enum : uint8_t {
VOICE_COUNT_1 = 1,
VOICE_COUNT_2 = 2,
VOICE_COUNT_3 = 3,
VOICE_COUNT_4 = 4
} PartVoiceCount_t;
typedef enum : uint8_t {
VOICE_DETAIL_S = 0,
VOICE_DETAIL_M = 1,
VOICE_DETAIL_L = 2,
VOICE_DETAIL_XL = 3
} PartVoiceDetail_t;
struct PartData { // Everything defined here will be stored in flash even in power down
PartVoiceCount_t part_voice_count = VOICE_COUNT_1;
PartVoiceDetail_t part_voice_detail = VOICE_DETAIL_S;
bool midi_filter_channel_enabled = true;
uint8_t midi_filter_channel = 1;
uint8_t midi_filter_lowest_note = 0;
uint8_t midi_filter_highest_note = 127;
MIDIInput_t midi_filter_input = MIDI_INPUT_OMNI;
MIDIThruMode_t midi_thru_mode = MIDI_THRU_OFF;
/*BiOutputType_t output_type_row_0[TOTAL_COLUMN_COUNT];
UniOutputType_t output_type_row_1[TOTAL_COLUMN_COUNT];
UniOutputType_t output_type_row_2[TOTAL_COLUMN_COUNT];
GateOutputType_t output_type_row_3[TOTAL_COLUMN_COUNT];*/
};
class Part {
public:
Part()
{
for (int i = 0; i < TOTAL_COLUMN_COUNT; i++) {
/*data.output_type_row_0[i] = BI_OFF;
data.output_type_row_1[i] = UNI_OFF;
data.output_type_row_2[i] = UNI_OFF;
data.output_type_row_3[i] = GATE_OFF;*/
}
}
bool NoteOn(uint8_t channel, uint8_t note, uint8_t velocity);
bool NoteOff(uint8_t channel, uint8_t note, uint8_t velocity);
bool Aftertouch(uint8_t channel, uint8_t note, uint8_t velocity);
bool Aftertouch(uint8_t channel, uint8_t velocity);
bool ControlChange(uint8_t channel, uint8_t controller, uint8_t value);
bool ProgramChange(uint8_t channel, uint8_t program);
bool PitchBend(uint8_t channel, uint16_t pitch_bend);
uint8_t required_columns();
inline PartData* mutable_part_data() { return &data; }
inline PartData part_data() { return data; }
void Refresh(); // called whenever the settings change (for example voice count etc)
private:
bool is_message_handled(uint8_t channel, uint8_t note); // TODO: add origin
PartData data;
VoiceAllocator<kMaximumPolyphony> voiceAllocator;
Voice voices[kMaximumPolyphony];
};
extern Part parts[];