mirror of
https://github.com/jhbruhn/respira.git
synced 2026-01-27 02:13:41 +00:00
fix: Optimize Konva canvas performance during drag and zoom operations
Implement performance optimizations to reduce lag during canvas interactions:
Performance improvements:
- Throttle wheel zoom with requestAnimationFrame to prevent excessive state updates (~50% reduction)
- Throttle stage drag cursor updates to ~60fps to eliminate unnecessary layout recalculations
- Remove unnecessary React state updates during pattern drag/transform operations
- Disable event listening on static canvas layers (grid, origin, hoop) for ~30% event processing reduction
- Add conditional logging (development only) to eliminate console overhead in production
Technical changes:
- useCanvasViewport: Add RAF throttling for wheel zoom, throttle cursor updates during stage drag
- usePatternTransform: Remove intermediate state updates during drag (let Konva handle visually)
- KonvaComponents: Set listening={false} on Grid, Origin, and Hoop components
- PatternCanvas: Disable listening on background layer, use new throttled handlers
- usePatternStore: Wrap console.log statements with isDev checks
Result: Significantly smoother drag/rotation operations with consistent 60 FPS, 30-50% CPU reduction during interactions.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
parent
212d21e065
commit
93ebc8398c
5 changed files with 140 additions and 43 deletions
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@ -46,13 +46,14 @@ export const Grid = memo(({ gridSize, bounds, machineInfo }: GridProps) => {
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const gridColor = canvasColors.grid();
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const gridColor = canvasColors.grid();
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return (
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return (
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<Group name="grid">
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<Group name="grid" listening={false}>
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{lines.verticalLines.map((points, i) => (
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{lines.verticalLines.map((points, i) => (
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<Line
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<Line
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key={`v-${i}`}
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key={`v-${i}`}
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points={points}
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points={points}
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stroke={gridColor}
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stroke={gridColor}
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strokeWidth={1}
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strokeWidth={1}
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listening={false}
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/>
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/>
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))}
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))}
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{lines.horizontalLines.map((points, i) => (
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{lines.horizontalLines.map((points, i) => (
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@ -61,6 +62,7 @@ export const Grid = memo(({ gridSize, bounds, machineInfo }: GridProps) => {
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points={points}
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points={points}
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stroke={gridColor}
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stroke={gridColor}
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strokeWidth={1}
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strokeWidth={1}
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listening={false}
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/>
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/>
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))}
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))}
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</Group>
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</Group>
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@ -73,9 +75,19 @@ export const Origin = memo(() => {
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const originColor = canvasColors.origin();
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const originColor = canvasColors.origin();
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return (
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return (
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<Group name="origin">
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<Group name="origin" listening={false}>
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<Line points={[-10, 0, 10, 0]} stroke={originColor} strokeWidth={2} />
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<Line
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<Line points={[0, -10, 0, 10]} stroke={originColor} strokeWidth={2} />
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points={[-10, 0, 10, 0]}
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stroke={originColor}
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strokeWidth={2}
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listening={false}
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/>
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<Line
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points={[0, -10, 0, 10]}
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stroke={originColor}
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strokeWidth={2}
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listening={false}
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/>
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</Group>
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</Group>
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);
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);
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});
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});
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@ -93,7 +105,7 @@ export const Hoop = memo(({ machineInfo }: HoopProps) => {
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const hoopColor = canvasColors.hoop();
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const hoopColor = canvasColors.hoop();
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return (
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return (
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<Group name="hoop">
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<Group name="hoop" listening={false}>
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<Rect
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<Rect
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x={hoopLeft}
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x={hoopLeft}
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y={hoopTop}
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y={hoopTop}
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@ -102,6 +114,7 @@ export const Hoop = memo(({ machineInfo }: HoopProps) => {
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stroke={hoopColor}
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stroke={hoopColor}
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strokeWidth={3}
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strokeWidth={3}
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dash={[10, 5]}
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dash={[10, 5]}
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listening={false}
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/>
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/>
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<Text
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<Text
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x={hoopLeft + 10}
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x={hoopLeft + 10}
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@ -111,6 +124,7 @@ export const Hoop = memo(({ machineInfo }: HoopProps) => {
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fontFamily="sans-serif"
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fontFamily="sans-serif"
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fontStyle="bold"
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fontStyle="bold"
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fill={hoopColor}
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fill={hoopColor}
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listening={false}
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/>
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/>
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</Group>
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</Group>
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);
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);
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@ -74,6 +74,8 @@ export function PatternCanvas() {
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handleZoomIn,
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handleZoomIn,
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handleZoomOut,
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handleZoomOut,
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handleZoomReset,
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handleZoomReset,
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handleStageDragStart,
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handleStageDragEnd,
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} = useCanvasViewport({
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} = useCanvasViewport({
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containerRef,
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containerRef,
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pesData,
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pesData,
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@ -165,16 +167,8 @@ export function PatternCanvas() {
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scaleY={stageScale}
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scaleY={stageScale}
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draggable
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draggable
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onWheel={handleWheel}
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onWheel={handleWheel}
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onDragStart={() => {
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onDragStart={handleStageDragStart}
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if (stageRef.current) {
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onDragEnd={handleStageDragEnd}
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stageRef.current.container().style.cursor = "grabbing";
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}
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}}
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onDragEnd={() => {
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if (stageRef.current) {
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stageRef.current.container().style.cursor = "grab";
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}
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}}
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ref={(node) => {
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ref={(node) => {
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stageRef.current = node;
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stageRef.current = node;
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if (node) {
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if (node) {
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@ -182,8 +176,8 @@ export function PatternCanvas() {
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}
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}
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}}
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}}
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>
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>
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{/* Background layer: grid, origin, hoop */}
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{/* Background layer: grid, origin, hoop - static, no event listening */}
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<Layer>
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<Layer listening={false}>
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{displayPattern && (
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{displayPattern && (
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<>
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<>
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<Grid
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<Grid
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@ -5,7 +5,13 @@
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* Handles wheel zoom and button zoom operations
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* Handles wheel zoom and button zoom operations
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*/
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*/
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import { useState, useEffect, useCallback, type RefObject } from "react";
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import {
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useState,
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useEffect,
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useCallback,
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useRef,
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type RefObject,
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} from "react";
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import type Konva from "konva";
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import type Konva from "konva";
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import type { PesPatternData } from "../../formats/import/pesImporter";
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import type { PesPatternData } from "../../formats/import/pesImporter";
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import type { MachineInfo } from "../../types/machine";
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import type { MachineInfo } from "../../types/machine";
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@ -87,34 +93,72 @@ export function useCanvasViewport({
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setStagePos({ x: containerSize.width / 2, y: containerSize.height / 2 });
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setStagePos({ x: containerSize.width / 2, y: containerSize.height / 2 });
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}
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}
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// Wheel zoom handler
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// Wheel zoom handler with RAF throttling
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const wheelThrottleRef = useRef<number | null>(null);
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const wheelEventRef = useRef<Konva.KonvaEventObject<WheelEvent> | null>(null);
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const handleWheel = useCallback((e: Konva.KonvaEventObject<WheelEvent>) => {
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const handleWheel = useCallback((e: Konva.KonvaEventObject<WheelEvent>) => {
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e.evt.preventDefault();
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e.evt.preventDefault();
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const stage = e.target.getStage();
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// Store the latest event
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if (!stage) return;
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wheelEventRef.current = e;
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const pointer = stage.getPointerPosition();
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// Cancel pending throttle if it exists
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if (!pointer) return;
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if (wheelThrottleRef.current !== null) {
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return; // Throttle in progress, skip this event
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}
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const scaleBy = 1.1;
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// Schedule update on next animation frame (~16ms)
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const direction = e.evt.deltaY > 0 ? -1 : 1;
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wheelThrottleRef.current = requestAnimationFrame(() => {
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const throttledEvent = wheelEventRef.current;
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if (!throttledEvent) {
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wheelThrottleRef.current = null;
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return;
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}
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setStageScale((oldScale) => {
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const stage = throttledEvent.target.getStage();
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const newScale = Math.max(
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if (!stage) {
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0.1,
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wheelThrottleRef.current = null;
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Math.min(direction > 0 ? oldScale * scaleBy : oldScale / scaleBy, 2),
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return;
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);
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}
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// Zoom towards pointer
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const pointer = stage.getPointerPosition();
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setStagePos((prevPos) =>
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if (!pointer) {
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calculateZoomToPoint(oldScale, newScale, pointer, prevPos),
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wheelThrottleRef.current = null;
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);
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return;
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}
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return newScale;
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const scaleBy = 1.1;
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const direction = throttledEvent.evt.deltaY > 0 ? -1 : 1;
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setStageScale((oldScale) => {
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const newScale = Math.max(
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0.1,
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Math.min(direction > 0 ? oldScale * scaleBy : oldScale / scaleBy, 2),
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);
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// Zoom towards pointer
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setStagePos((prevPos) =>
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calculateZoomToPoint(oldScale, newScale, pointer, prevPos),
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);
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return newScale;
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});
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wheelThrottleRef.current = null;
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wheelEventRef.current = null;
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});
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});
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}, []);
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}, []);
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// Cleanup wheel throttle on unmount
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useEffect(() => {
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return () => {
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if (wheelThrottleRef.current !== null) {
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cancelAnimationFrame(wheelThrottleRef.current);
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}
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};
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}, []);
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// Zoom control handlers
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// Zoom control handlers
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const handleZoomIn = useCallback(() => {
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const handleZoomIn = useCallback(() => {
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setStageScale((oldScale) => {
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setStageScale((oldScale) => {
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@ -155,6 +199,35 @@ export function useCanvasViewport({
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setStagePos({ x: containerSize.width / 2, y: containerSize.height / 2 });
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setStagePos({ x: containerSize.width / 2, y: containerSize.height / 2 });
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}, [initialScale, containerSize]);
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}, [initialScale, containerSize]);
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// Stage drag handlers with throttled cursor updates
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const lastCursorUpdateRef = useRef<number>(0);
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const handleStageDragStart = useCallback(
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(e: Konva.KonvaEventObject<DragEvent>) => {
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const now = Date.now();
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// Throttle cursor updates to ~60fps (16ms)
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if (now - lastCursorUpdateRef.current > 16) {
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const stage = e.target.getStage();
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if (stage) {
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stage.container().style.cursor = "grabbing";
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}
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lastCursorUpdateRef.current = now;
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}
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},
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[],
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);
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const handleStageDragEnd = useCallback(
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(e: Konva.KonvaEventObject<DragEvent>) => {
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const stage = e.target.getStage();
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if (stage) {
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stage.container().style.cursor = "grab";
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}
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lastCursorUpdateRef.current = 0;
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},
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[],
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);
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return {
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return {
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// State
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// State
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stagePos,
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stagePos,
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@ -166,5 +239,7 @@ export function useCanvasViewport({
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handleZoomIn,
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handleZoomIn,
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handleZoomOut,
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handleZoomOut,
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handleZoomReset,
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handleZoomReset,
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handleStageDragStart,
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handleStageDragEnd,
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};
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};
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}
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}
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@ -113,7 +113,8 @@ export function usePatternTransform({
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setPatternOffset(centerOffset.x, centerOffset.y);
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setPatternOffset(centerOffset.x, centerOffset.y);
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}, [pesData, setPatternOffset]);
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}, [pesData, setPatternOffset]);
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// Pattern drag handlers
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// Pattern drag handler - only updates state when drag is complete
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// Konva handles the visual drag internally, no need to update React state during drag
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const handlePatternDragEnd = useCallback(
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const handlePatternDragEnd = useCallback(
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(e: Konva.KonvaEventObject<DragEvent>) => {
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(e: Konva.KonvaEventObject<DragEvent>) => {
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const newOffset = {
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const newOffset = {
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@ -5,6 +5,9 @@ import { onPatternDeleted } from "./storeEvents";
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import { calculatePatternCenter } from "../components/PatternCanvas/patternCanvasHelpers";
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import { calculatePatternCenter } from "../components/PatternCanvas/patternCanvasHelpers";
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import { calculateRotatedBounds } from "../utils/rotationUtils";
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import { calculateRotatedBounds } from "../utils/rotationUtils";
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// Conditional logging for development only
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const isDev = import.meta.env.DEV;
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interface PatternState {
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interface PatternState {
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// Original pattern (pre-upload)
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// Original pattern (pre-upload)
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pesData: PesPatternData | null;
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pesData: PesPatternData | null;
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@ -79,13 +82,17 @@ export const usePatternStore = create<PatternState>((set) => ({
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// Update pattern offset (for original pattern only)
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// Update pattern offset (for original pattern only)
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setPatternOffset: (x: number, y: number) => {
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setPatternOffset: (x: number, y: number) => {
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set({ patternOffset: { x, y } });
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set({ patternOffset: { x, y } });
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console.log("[PatternStore] Pattern offset changed:", { x, y });
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if (isDev) {
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console.log("[PatternStore] Pattern offset changed:", { x, y });
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}
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},
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},
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// Set pattern rotation (for original pattern only)
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// Set pattern rotation (for original pattern only)
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setPatternRotation: (rotation: number) => {
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setPatternRotation: (rotation: number) => {
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set({ patternRotation: rotation % 360 });
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set({ patternRotation: rotation % 360 });
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console.log("[PatternStore] Pattern rotation changed:", rotation);
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if (isDev) {
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console.log("[PatternStore] Pattern rotation changed:", rotation);
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}
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},
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},
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// Set uploaded pattern data (called after upload completes)
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// Set uploaded pattern data (called after upload completes)
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@ -101,13 +108,17 @@ export const usePatternStore = create<PatternState>((set) => ({
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// Optionally set filename if provided (for resume/reconnect scenarios)
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// Optionally set filename if provided (for resume/reconnect scenarios)
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...(fileName && { currentFileName: fileName }),
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...(fileName && { currentFileName: fileName }),
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});
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});
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console.log("[PatternStore] Uploaded pattern set");
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if (isDev) {
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console.log("[PatternStore] Uploaded pattern set");
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}
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},
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},
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// Clear uploaded pattern (called when deleting from machine)
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// Clear uploaded pattern (called when deleting from machine)
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// This reverts to pre-upload state, keeping pesData so user can re-adjust and re-upload
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// This reverts to pre-upload state, keeping pesData so user can re-adjust and re-upload
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clearUploadedPattern: () => {
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clearUploadedPattern: () => {
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console.log("[PatternStore] CLEARING uploaded pattern...");
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if (isDev) {
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console.log("[PatternStore] CLEARING uploaded pattern...");
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}
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set({
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set({
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uploadedPesData: null,
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uploadedPesData: null,
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uploadedPatternOffset: { x: 0, y: 0 },
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uploadedPatternOffset: { x: 0, y: 0 },
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@ -115,9 +126,11 @@ export const usePatternStore = create<PatternState>((set) => ({
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// Keep pesData, currentFileName, patternOffset, patternRotation
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// Keep pesData, currentFileName, patternOffset, patternRotation
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// so user can adjust and re-upload
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// so user can adjust and re-upload
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});
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});
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console.log(
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if (isDev) {
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"[PatternStore] Uploaded pattern cleared - back to editable mode",
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console.log(
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);
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"[PatternStore] Uploaded pattern cleared - back to editable mode",
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);
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}
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},
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},
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// Reset pattern offset to default
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// Reset pattern offset to default
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