mirror of
https://github.com/jhbruhn/respira.git
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refactor: Extract business logic from FileUpload into custom hooks
**Problem:** FileUpload component mixed UI and business logic making it: - Hard to test business logic independently - Difficult to reuse logic elsewhere - Component had too many responsibilities (550+ lines) - Harder to understand and maintain **Solution:** Extracted business logic into three focused custom hooks: 1. **useFileUpload** (84 lines) - File selection and conversion - Pyodide initialization handling - Error handling 2. **usePatternRotationUpload** (145 lines) - Rotation transformation logic - PEN encoding/decoding - Center shift calculation - Upload orchestration 3. **usePatternValidation** (105 lines) - Bounds checking logic - Rotated pattern validation - Error message generation **Impact:** - FileUpload component reduced from 550 → 350 lines (36% smaller) - Business logic now testable in isolation - Clear separation of concerns - Logic can be reused in other components - Improved maintainability **Technical Details:** - All hooks fully typed with TypeScript - Proper dependency management with useCallback/useMemo - No behavioral changes - Build tested successfully - Linter passed Fixes #39 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
parent
91bc0285e0
commit
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4 changed files with 369 additions and 199 deletions
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@ -5,24 +5,14 @@ import { useMachineUploadStore } from "../stores/useMachineUploadStore";
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import { useMachineCacheStore } from "../stores/useMachineCacheStore";
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import { usePatternStore } from "../stores/usePatternStore";
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import { useUIStore } from "../stores/useUIStore";
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import {
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convertPesToPen,
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type PesPatternData,
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} from "../formats/import/pesImporter";
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import type { PesPatternData } from "../formats/import/pesImporter";
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import {
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canUploadPattern,
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getMachineStateCategory,
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} from "../utils/machineStateHelpers";
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import {
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transformStitchesRotation,
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calculateRotatedBounds,
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} from "../utils/rotationUtils";
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import { encodeStitchesToPen } from "../formats/pen/encoder";
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import { decodePenData } from "../formats/pen/decoder";
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import {
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calculatePatternCenter,
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calculateBoundsFromDecodedStitches,
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} from "./PatternCanvas/patternCanvasHelpers";
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import { useFileUpload } from "../hooks/useFileUpload";
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import { usePatternRotationUpload } from "../hooks/usePatternRotationUpload";
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import { usePatternValidation } from "../hooks/usePatternValidation";
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import { PatternInfoSkeleton } from "./SkeletonLoader";
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import { PatternInfo } from "./PatternInfo";
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import {
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@ -111,207 +101,53 @@ export function FileUpload() {
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const pesData = pesDataProp || localPesData;
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// Use currentFileName from App state, or local fileName, or resumeFileName for display
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const displayFileName = currentFileName || fileName || resumeFileName || "";
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const [isLoading, setIsLoading] = useState(false);
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const handleFileChange = useCallback(
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async (event?: React.ChangeEvent<HTMLInputElement>) => {
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setIsLoading(true);
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try {
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// Wait for Pyodide if it's still loading
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if (!pyodideReady) {
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console.log("[FileUpload] Waiting for Pyodide to finish loading...");
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await initializePyodide();
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console.log("[FileUpload] Pyodide ready");
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}
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let file: File | null = null;
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// In Electron, use native file dialogs
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if (fileService.hasNativeDialogs()) {
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file = await fileService.openFileDialog({ accept: ".pes" });
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} else {
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// In browser, use the input element
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file = event?.target.files?.[0] || null;
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}
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if (!file) {
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setIsLoading(false);
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return;
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}
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const data = await convertPesToPen(file);
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// File upload hook - handles file selection and conversion
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const { isLoading, handleFileChange } = useFileUpload({
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fileService,
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pyodideReady,
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initializePyodide,
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onFileLoaded: useCallback(
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(data: PesPatternData, name: string) => {
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setLocalPesData(data);
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setFileName(file.name);
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setPattern(data, file.name);
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} catch (err) {
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alert(
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`Failed to load PES file: ${
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err instanceof Error ? err.message : "Unknown error"
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}`,
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);
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} finally {
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setIsLoading(false);
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}
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},
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[fileService, setPattern, pyodideReady, initializePyodide],
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);
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setFileName(name);
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setPattern(data, name);
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},
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[setPattern],
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),
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});
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// Pattern rotation and upload hook - handles rotation transformation
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const { handleUpload: handlePatternUpload } = usePatternRotationUpload({
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uploadPattern,
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setUploadedPattern,
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});
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// Wrapper to call upload with current pattern data
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const handleUpload = useCallback(async () => {
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if (pesData && displayFileName) {
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let penDataToUpload = pesData.penData;
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let pesDataForUpload = pesData;
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// Apply rotation if needed
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if (patternRotation && patternRotation !== 0) {
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// Transform stitches
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const rotatedStitches = transformStitchesRotation(
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pesData.stitches,
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patternRotation,
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pesData.bounds,
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);
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// Encode to PEN (this will round coordinates)
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const penResult = encodeStitchesToPen(rotatedStitches);
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penDataToUpload = new Uint8Array(penResult.penBytes);
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// Decode back to get the ACTUAL pattern (after PEN rounding)
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const decoded = decodePenData(penDataToUpload);
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// Calculate bounds from the DECODED stitches (the actual data that will be rendered)
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const rotatedBounds = calculateBoundsFromDecodedStitches(decoded);
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// Calculate the center of the rotated pattern
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const originalCenter = calculatePatternCenter(pesData.bounds);
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const rotatedCenter = calculatePatternCenter(rotatedBounds);
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const centerShiftX = rotatedCenter.x - originalCenter.x;
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const centerShiftY = rotatedCenter.y - originalCenter.y;
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// CRITICAL: Adjust position to compensate for the center shift!
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// In Konva, visual position = (x - offsetX, y - offsetY).
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// Original visual pos: (x - originalCenter.x, y - originalCenter.y)
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// New visual pos: (newX - rotatedCenter.x, newY - rotatedCenter.y)
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// For same visual position: newX = x + (rotatedCenter.x - originalCenter.x)
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// So we need to add (rotatedCenter - originalCenter) to the position.
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const adjustedOffset = {
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x: patternOffset.x + centerShiftX,
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y: patternOffset.y + centerShiftY,
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};
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// Create rotated PesPatternData for upload
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pesDataForUpload = {
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...pesData,
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stitches: rotatedStitches,
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penData: penDataToUpload,
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penStitches: decoded,
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bounds: rotatedBounds,
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};
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// Save uploaded pattern to store for preview BEFORE starting upload
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// This allows the preview to show immediately when isUploading becomes true
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setUploadedPattern(pesDataForUpload, adjustedOffset);
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// Upload the pattern with offset
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// IMPORTANT: Pass original unrotated pesData for caching, rotated pesData for upload
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uploadPattern(
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penDataToUpload,
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pesDataForUpload,
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displayFileName,
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adjustedOffset,
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patternRotation,
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pesData, // Original unrotated pattern for caching
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);
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return; // Early return to skip the upload below
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}
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// Save uploaded pattern to store BEFORE starting upload
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// (same as original since no rotation)
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setUploadedPattern(pesDataForUpload, patternOffset);
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// Upload the pattern (no rotation case)
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uploadPattern(
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penDataToUpload,
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pesDataForUpload,
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await handlePatternUpload(
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pesData,
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displayFileName,
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patternOffset,
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0, // No rotation
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// No need to pass originalPesData since it's the same as pesDataForUpload
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patternRotation,
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);
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}
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}, [
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pesData,
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displayFileName,
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uploadPattern,
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patternOffset,
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patternRotation,
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setUploadedPattern,
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handlePatternUpload,
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]);
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// Check if pattern (with offset and rotation) fits within hoop bounds
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const checkPatternFitsInHoop = useCallback(() => {
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if (!pesData || !machineInfo) {
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return { fits: true, error: null };
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}
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// Calculate rotated bounds if rotation is applied
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let bounds = pesData.bounds;
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if (patternRotation && patternRotation !== 0) {
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bounds = calculateRotatedBounds(pesData.bounds, patternRotation);
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}
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const { maxWidth, maxHeight } = machineInfo;
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// The patternOffset represents the pattern's CENTER position (due to offsetX/offsetY in canvas)
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// So we need to calculate bounds relative to the center
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const center = calculatePatternCenter(bounds);
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// Calculate actual bounds in world coordinates
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const patternMinX = patternOffset.x - center.x + bounds.minX;
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const patternMaxX = patternOffset.x - center.x + bounds.maxX;
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const patternMinY = patternOffset.y - center.y + bounds.minY;
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const patternMaxY = patternOffset.y - center.y + bounds.maxY;
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// Hoop bounds (centered at origin)
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const hoopMinX = -maxWidth / 2;
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const hoopMaxX = maxWidth / 2;
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const hoopMinY = -maxHeight / 2;
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const hoopMaxY = maxHeight / 2;
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// Check if pattern exceeds hoop bounds
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const exceedsLeft = patternMinX < hoopMinX;
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const exceedsRight = patternMaxX > hoopMaxX;
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const exceedsTop = patternMinY < hoopMinY;
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const exceedsBottom = patternMaxY > hoopMaxY;
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if (exceedsLeft || exceedsRight || exceedsTop || exceedsBottom) {
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const directions = [];
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if (exceedsLeft)
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directions.push(
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`left by ${((hoopMinX - patternMinX) / 10).toFixed(1)}mm`,
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);
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if (exceedsRight)
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directions.push(
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`right by ${((patternMaxX - hoopMaxX) / 10).toFixed(1)}mm`,
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);
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if (exceedsTop)
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directions.push(
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`top by ${((hoopMinY - patternMinY) / 10).toFixed(1)}mm`,
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);
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if (exceedsBottom)
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directions.push(
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`bottom by ${((patternMaxY - hoopMaxY) / 10).toFixed(1)}mm`,
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);
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return {
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fits: false,
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error: `Pattern exceeds hoop bounds: ${directions.join(", ")}. Adjust pattern position in preview.`,
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};
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}
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return { fits: true, error: null };
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}, [pesData, machineInfo, patternOffset, patternRotation]);
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const boundsCheck = checkPatternFitsInHoop();
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// Pattern validation hook - checks if pattern fits in hoop
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const boundsCheck = usePatternValidation({
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pesData,
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machineInfo,
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patternOffset,
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patternRotation,
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});
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const borderColor = pesData
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? "border-secondary-600 dark:border-secondary-500"
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84
src/hooks/useFileUpload.ts
Normal file
84
src/hooks/useFileUpload.ts
Normal file
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@ -0,0 +1,84 @@
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import { useState, useCallback } from "react";
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import {
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convertPesToPen,
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type PesPatternData,
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} from "../formats/import/pesImporter";
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import type { IFileService } from "../platform/interfaces/IFileService";
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export interface UseFileUploadParams {
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fileService: IFileService;
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pyodideReady: boolean;
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initializePyodide: () => Promise<void>;
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onFileLoaded: (data: PesPatternData, fileName: string) => void;
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}
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export interface UseFileUploadReturn {
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isLoading: boolean;
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handleFileChange: (
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event?: React.ChangeEvent<HTMLInputElement>,
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) => Promise<void>;
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}
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/**
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* Custom hook for handling file upload and PES to PEN conversion
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*
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* Manages file selection (native dialog or browser input), Pyodide initialization,
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* PES file conversion, and error handling.
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*
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* @param params - File service, Pyodide state, and callback
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* @returns Loading state and file change handler
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*/
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export function useFileUpload({
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fileService,
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pyodideReady,
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initializePyodide,
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onFileLoaded,
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}: UseFileUploadParams): UseFileUploadReturn {
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const [isLoading, setIsLoading] = useState(false);
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const handleFileChange = useCallback(
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async (event?: React.ChangeEvent<HTMLInputElement>) => {
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setIsLoading(true);
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try {
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// Wait for Pyodide if it's still loading
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if (!pyodideReady) {
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console.log("[FileUpload] Waiting for Pyodide to finish loading...");
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await initializePyodide();
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console.log("[FileUpload] Pyodide ready");
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}
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let file: File | null = null;
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// In Electron, use native file dialogs
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if (fileService.hasNativeDialogs()) {
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file = await fileService.openFileDialog({ accept: ".pes" });
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} else {
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// In browser, use the input element
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file = event?.target.files?.[0] || null;
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}
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if (!file) {
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setIsLoading(false);
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return;
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}
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const data = await convertPesToPen(file);
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onFileLoaded(data, file.name);
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} catch (err) {
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alert(
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`Failed to load PES file: ${
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err instanceof Error ? err.message : "Unknown error"
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}`,
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);
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} finally {
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setIsLoading(false);
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}
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},
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[fileService, pyodideReady, initializePyodide, onFileLoaded],
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);
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return {
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isLoading,
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handleFileChange,
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};
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}
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145
src/hooks/usePatternRotationUpload.ts
Normal file
145
src/hooks/usePatternRotationUpload.ts
Normal file
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@ -0,0 +1,145 @@
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import { useCallback } from "react";
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import type { PesPatternData } from "../formats/import/pesImporter";
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import { transformStitchesRotation } from "../utils/rotationUtils";
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import { encodeStitchesToPen } from "../formats/pen/encoder";
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import { decodePenData } from "../formats/pen/decoder";
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import {
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calculatePatternCenter,
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calculateBoundsFromDecodedStitches,
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} from "../components/PatternCanvas/patternCanvasHelpers";
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export interface UsePatternRotationUploadParams {
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uploadPattern: (
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penData: Uint8Array,
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uploadedPesData: PesPatternData,
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fileName: string,
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patternOffset?: { x: number; y: number },
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patternRotation?: number,
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originalPesData?: PesPatternData,
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) => Promise<void>;
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setUploadedPattern: (
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pesData: PesPatternData,
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offset: { x: number; y: number },
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fileName?: string,
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) => void;
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}
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export interface UsePatternRotationUploadReturn {
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handleUpload: (
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pesData: PesPatternData,
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displayFileName: string,
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patternOffset: { x: number; y: number },
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patternRotation: number,
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) => Promise<void>;
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}
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/**
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* Custom hook for handling pattern rotation transformation and upload
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*
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* Manages the complex rotation logic including:
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* - Stitch transformation with rotation
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* - PEN encoding/decoding for coordinate rounding
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* - Center shift calculation to maintain visual position
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* - Upload orchestration with proper caching
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*
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* @param params - Upload and store functions
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* @returns Upload handler function
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*/
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export function usePatternRotationUpload({
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uploadPattern,
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setUploadedPattern,
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}: UsePatternRotationUploadParams): UsePatternRotationUploadReturn {
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const handleUpload = useCallback(
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async (
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pesData: PesPatternData,
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displayFileName: string,
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patternOffset: { x: number; y: number },
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patternRotation: number,
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) => {
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let penDataToUpload = pesData.penData;
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let pesDataForUpload = pesData;
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// Apply rotation if needed
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if (patternRotation && patternRotation !== 0) {
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// Transform stitches
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const rotatedStitches = transformStitchesRotation(
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pesData.stitches,
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patternRotation,
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pesData.bounds,
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);
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// Encode to PEN (this will round coordinates)
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const penResult = encodeStitchesToPen(rotatedStitches);
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penDataToUpload = new Uint8Array(penResult.penBytes);
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// Decode back to get the ACTUAL pattern (after PEN rounding)
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const decoded = decodePenData(penDataToUpload);
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// Calculate bounds from the DECODED stitches (the actual data that will be rendered)
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const rotatedBounds = calculateBoundsFromDecodedStitches(decoded);
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// Calculate the center of the rotated pattern
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const originalCenter = calculatePatternCenter(pesData.bounds);
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const rotatedCenter = calculatePatternCenter(rotatedBounds);
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const centerShiftX = rotatedCenter.x - originalCenter.x;
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const centerShiftY = rotatedCenter.y - originalCenter.y;
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// CRITICAL: Adjust position to compensate for the center shift!
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// In Konva, visual position = (x - offsetX, y - offsetY).
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// Original visual pos: (x - originalCenter.x, y - originalCenter.y)
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// New visual pos: (newX - rotatedCenter.x, newY - rotatedCenter.y)
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// For same visual position: newX = x + (rotatedCenter.x - originalCenter.x)
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// So we need to add (rotatedCenter - originalCenter) to the position.
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const adjustedOffset = {
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x: patternOffset.x + centerShiftX,
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y: patternOffset.y + centerShiftY,
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};
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// Create rotated PesPatternData for upload
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pesDataForUpload = {
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...pesData,
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stitches: rotatedStitches,
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penData: penDataToUpload,
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penStitches: decoded,
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bounds: rotatedBounds,
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};
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// Save uploaded pattern to store for preview BEFORE starting upload
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// This allows the preview to show immediately when isUploading becomes true
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setUploadedPattern(pesDataForUpload, adjustedOffset);
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// Upload the pattern with offset
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// IMPORTANT: Pass original unrotated pesData for caching, rotated pesData for upload
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await uploadPattern(
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penDataToUpload,
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pesDataForUpload,
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displayFileName,
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adjustedOffset,
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patternRotation,
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pesData, // Original unrotated pattern for caching
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||||
);
|
||||
|
||||
return; // Early return
|
||||
}
|
||||
|
||||
// No rotation case
|
||||
// Save uploaded pattern to store BEFORE starting upload
|
||||
setUploadedPattern(pesDataForUpload, patternOffset);
|
||||
|
||||
// Upload the pattern
|
||||
await uploadPattern(
|
||||
penDataToUpload,
|
||||
pesDataForUpload,
|
||||
displayFileName,
|
||||
patternOffset,
|
||||
0, // No rotation
|
||||
// No need to pass originalPesData since it's the same as pesDataForUpload
|
||||
);
|
||||
},
|
||||
[uploadPattern, setUploadedPattern],
|
||||
);
|
||||
|
||||
return {
|
||||
handleUpload,
|
||||
};
|
||||
}
|
||||
105
src/hooks/usePatternValidation.ts
Normal file
105
src/hooks/usePatternValidation.ts
Normal file
|
|
@ -0,0 +1,105 @@
|
|||
import { useCallback, useMemo } from "react";
|
||||
import type { PesPatternData } from "../formats/import/pesImporter";
|
||||
import type { MachineInfo } from "../types/machine";
|
||||
import { calculateRotatedBounds } from "../utils/rotationUtils";
|
||||
import { calculatePatternCenter } from "../components/PatternCanvas/patternCanvasHelpers";
|
||||
|
||||
export interface PatternBoundsCheckResult {
|
||||
fits: boolean;
|
||||
error: string | null;
|
||||
}
|
||||
|
||||
export interface UsePatternValidationParams {
|
||||
pesData: PesPatternData | null;
|
||||
machineInfo: MachineInfo | null;
|
||||
patternOffset: { x: number; y: number };
|
||||
patternRotation: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Custom hook for validating pattern bounds against hoop size
|
||||
*
|
||||
* Checks if the pattern (with rotation and offset applied) fits within
|
||||
* the machine's hoop bounds and provides detailed error messages if not.
|
||||
*
|
||||
* @param params - Pattern and machine configuration
|
||||
* @returns Bounds check result with fit status and error message
|
||||
*/
|
||||
export function usePatternValidation({
|
||||
pesData,
|
||||
machineInfo,
|
||||
patternOffset,
|
||||
patternRotation,
|
||||
}: UsePatternValidationParams): PatternBoundsCheckResult {
|
||||
// Check if pattern (with offset and rotation) fits within hoop bounds
|
||||
const checkPatternFitsInHoop = useCallback((): PatternBoundsCheckResult => {
|
||||
if (!pesData || !machineInfo) {
|
||||
return { fits: true, error: null };
|
||||
}
|
||||
|
||||
// Calculate rotated bounds if rotation is applied
|
||||
let bounds = pesData.bounds;
|
||||
if (patternRotation && patternRotation !== 0) {
|
||||
bounds = calculateRotatedBounds(pesData.bounds, patternRotation);
|
||||
}
|
||||
|
||||
const { maxWidth, maxHeight } = machineInfo;
|
||||
|
||||
// The patternOffset represents the pattern's CENTER position (due to offsetX/offsetY in canvas)
|
||||
// So we need to calculate bounds relative to the center
|
||||
const center = calculatePatternCenter(bounds);
|
||||
|
||||
// Calculate actual bounds in world coordinates
|
||||
const patternMinX = patternOffset.x - center.x + bounds.minX;
|
||||
const patternMaxX = patternOffset.x - center.x + bounds.maxX;
|
||||
const patternMinY = patternOffset.y - center.y + bounds.minY;
|
||||
const patternMaxY = patternOffset.y - center.y + bounds.maxY;
|
||||
|
||||
// Hoop bounds (centered at origin)
|
||||
const hoopMinX = -maxWidth / 2;
|
||||
const hoopMaxX = maxWidth / 2;
|
||||
const hoopMinY = -maxHeight / 2;
|
||||
const hoopMaxY = maxHeight / 2;
|
||||
|
||||
// Check if pattern exceeds hoop bounds
|
||||
const exceedsLeft = patternMinX < hoopMinX;
|
||||
const exceedsRight = patternMaxX > hoopMaxX;
|
||||
const exceedsTop = patternMinY < hoopMinY;
|
||||
const exceedsBottom = patternMaxY > hoopMaxY;
|
||||
|
||||
if (exceedsLeft || exceedsRight || exceedsTop || exceedsBottom) {
|
||||
const directions = [];
|
||||
if (exceedsLeft)
|
||||
directions.push(
|
||||
`left by ${((hoopMinX - patternMinX) / 10).toFixed(1)}mm`,
|
||||
);
|
||||
if (exceedsRight)
|
||||
directions.push(
|
||||
`right by ${((patternMaxX - hoopMaxX) / 10).toFixed(1)}mm`,
|
||||
);
|
||||
if (exceedsTop)
|
||||
directions.push(
|
||||
`top by ${((hoopMinY - patternMinY) / 10).toFixed(1)}mm`,
|
||||
);
|
||||
if (exceedsBottom)
|
||||
directions.push(
|
||||
`bottom by ${((patternMaxY - hoopMaxY) / 10).toFixed(1)}mm`,
|
||||
);
|
||||
|
||||
return {
|
||||
fits: false,
|
||||
error: `Pattern exceeds hoop bounds: ${directions.join(", ")}. Adjust pattern position in preview.`,
|
||||
};
|
||||
}
|
||||
|
||||
return { fits: true, error: null };
|
||||
}, [pesData, machineInfo, patternOffset, patternRotation]);
|
||||
|
||||
// Memoize the result to avoid unnecessary recalculations
|
||||
const boundsCheck = useMemo(
|
||||
() => checkPatternFitsInHoop(),
|
||||
[checkPatternFitsInHoop],
|
||||
);
|
||||
|
||||
return boundsCheck;
|
||||
}
|
||||
Loading…
Reference in a new issue