mirror of
https://github.com/jhbruhn/respira.git
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Migrate PatternCanvas to react-konva
- Replace vanilla Konva imperative API with react-konva declarative components - Use Stage, Layer, and Group components from react-konva - Remove complex ResizeObserver and containerSize state management - Stage dimensions now read directly from CSS-defined container size - Eliminates React/Konva DOM conflicts and feedback loops - Cleaner, more maintainable React-friendly code - All functionality preserved: pan, zoom, pattern dragging 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
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1 changed files with 157 additions and 311 deletions
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@ -1,4 +1,5 @@
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import { useEffect, useRef, useState, useCallback } from 'react';
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import { useEffect, useRef, useState, useCallback } from 'react';
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import { Stage, Layer, Group } from 'react-konva';
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import Konva from 'konva';
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import Konva from 'konva';
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import type { PesPatternData } from '../utils/pystitchConverter';
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import type { PesPatternData } from '../utils/pystitchConverter';
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import type { SewingProgress, MachineInfo } from '../types/machine';
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import type { SewingProgress, MachineInfo } from '../types/machine';
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@ -8,7 +9,6 @@ import {
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renderHoop,
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renderHoop,
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renderStitches,
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renderStitches,
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renderPatternBounds,
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renderPatternBounds,
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renderCurrentPosition,
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calculateInitialScale,
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calculateInitialScale,
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} from '../utils/konvaRenderers';
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} from '../utils/konvaRenderers';
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@ -24,67 +24,38 @@ export function PatternCanvas({ pesData, sewingProgress, machineInfo, onPatternO
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const stageRef = useRef<Konva.Stage | null>(null);
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const stageRef = useRef<Konva.Stage | null>(null);
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const backgroundLayerRef = useRef<Konva.Layer | null>(null);
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const backgroundLayerRef = useRef<Konva.Layer | null>(null);
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const patternLayerRef = useRef<Konva.Layer | null>(null);
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const patternLayerRef = useRef<Konva.Layer | null>(null);
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const currentPosLayerRef = useRef<Konva.Layer | null>(null);
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const patternGroupRef = useRef<Konva.Group | null>(null);
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const [zoomLevel, setZoomLevel] = useState(1);
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const [stagePos, setStagePos] = useState({ x: 0, y: 0 });
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const [stageScale, setStageScale] = useState(1);
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const [patternOffset, setPatternOffset] = useState({ x: 0, y: 0 });
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const [patternOffset, setPatternOffset] = useState({ x: 0, y: 0 });
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const initialScaleRef = useRef<number>(1);
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const initialScaleRef = useRef<number>(1);
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const isDraggingRef = useRef(false);
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// Initialize Konva stage and layers
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// Calculate initial scale when pattern or hoop changes
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useEffect(() => {
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useEffect(() => {
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if (!containerRef.current) return;
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if (!pesData || !containerRef.current) return;
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// Prevent double initialization
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const { bounds } = pesData;
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if (stageRef.current) return;
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const viewWidth = machineInfo ? machineInfo.maxWidth : bounds.maxX - bounds.minX;
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const viewHeight = machineInfo ? machineInfo.maxHeight : bounds.maxY - bounds.minY;
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const container = containerRef.current;
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const width = containerRef.current.offsetWidth;
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const height = containerRef.current.offsetHeight;
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// Create stage
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const initialScale = calculateInitialScale(width, height, viewWidth, viewHeight);
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const stage = new Konva.Stage({
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initialScaleRef.current = initialScale;
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container,
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width: container.offsetWidth,
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height: container.offsetHeight,
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draggable: false, // Stage itself is not draggable
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});
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// Configure stage to center on embroidery origin (0,0)
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// Set initial scale and center position when pattern loads
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// Simply position the stage so that (0,0) appears at the center
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setStageScale(initialScale);
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stage.position({ x: stage.width() / 2, y: stage.height() / 2 });
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setStagePos({ x: width / 2, y: height / 2 });
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}, [pesData, machineInfo]);
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// Create layers
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// Wheel zoom handler
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const backgroundLayer = new Konva.Layer();
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const handleWheel = useCallback((e: Konva.KonvaEventObject<WheelEvent>) => {
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const patternLayer = new Konva.Layer();
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const currentPosLayer = new Konva.Layer();
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stage.add(backgroundLayer, patternLayer, currentPosLayer);
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// Store refs
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stageRef.current = stage;
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backgroundLayerRef.current = backgroundLayer;
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patternLayerRef.current = patternLayer;
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currentPosLayerRef.current = currentPosLayer;
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// Set initial cursor - grab for panning
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stage.container().style.cursor = 'grab';
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// Make stage draggable for panning
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stage.draggable(true);
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// Update cursor on drag
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stage.on('dragstart', () => {
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stage.container().style.cursor = 'grabbing';
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});
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stage.on('dragend', () => {
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stage.container().style.cursor = 'grab';
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});
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// Mouse wheel zoom handler
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const handleWheel = (e: Konva.KonvaEventObject<WheelEvent>) => {
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e.evt.preventDefault();
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e.evt.preventDefault();
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const stage = e.target.getStage();
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if (!stage) return;
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const oldScale = stage.scaleX();
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const oldScale = stage.scaleX();
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const pointer = stage.getPointerPosition();
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const pointer = stage.getPointerPosition();
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if (!pointer) return;
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if (!pointer) return;
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@ -107,153 +78,54 @@ export function PatternCanvas({ pesData, sewingProgress, machineInfo, onPatternO
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y: pointer.y - mousePointTo.y * newScale,
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y: pointer.y - mousePointTo.y * newScale,
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};
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};
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stage.scale({ x: newScale, y: newScale });
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setStageScale(newScale);
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stage.position(newPos);
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setStagePos(newPos);
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setZoomLevel(newScale);
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stage.batchDraw();
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};
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// Attach wheel event
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stage.on('wheel', handleWheel);
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return () => {
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// Clear refs before destroying to prevent race conditions
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stageRef.current = null;
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backgroundLayerRef.current = null;
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patternLayerRef.current = null;
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currentPosLayerRef.current = null;
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patternGroupRef.current = null;
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// Destroy the stage (this removes the canvas from DOM)
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stage.destroy();
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};
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}, []);
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}, []);
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// Handle responsive resizing
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useEffect(() => {
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if (!containerRef.current || !stageRef.current) return;
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const resizeObserver = new ResizeObserver((entries) => {
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for (const entry of entries) {
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const { width, height } = entry.contentRect;
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const stage = stageRef.current;
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if (stage) {
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// Keep the current pan/zoom, just update size
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const oldWidth = stage.width();
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const oldHeight = stage.height();
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const oldPos = stage.position();
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stage.width(width);
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stage.height(height);
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// Adjust position to maintain center point
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stage.position({
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x: oldPos.x + (width - oldWidth) / 2,
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y: oldPos.y + (height - oldHeight) / 2,
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});
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stage.batchDraw();
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}
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}
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});
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resizeObserver.observe(containerRef.current);
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return () => resizeObserver.disconnect();
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}, []);
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// Helper function to zoom to a specific point
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const zoomToPoint = useCallback(
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(point: { x: number; y: number }, newScale: number) => {
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const stage = stageRef.current;
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if (!stage) return;
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const oldScale = stage.scaleX();
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const mousePointTo = {
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x: (point.x - stage.x()) / oldScale,
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y: (point.y - stage.y()) / oldScale,
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};
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const newPos = {
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x: point.x - mousePointTo.x * newScale,
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y: point.y - mousePointTo.y * newScale,
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};
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stage.scale({ x: newScale, y: newScale });
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stage.position(newPos);
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setZoomLevel(newScale);
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stage.batchDraw();
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},
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[]
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);
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// Zoom control handlers
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// Zoom control handlers
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const handleZoomIn = useCallback(() => {
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const handleZoomIn = useCallback(() => {
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const stage = stageRef.current;
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const newScale = Math.min(stageScale * 1.2, 10);
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if (!stage) return;
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setStageScale(newScale);
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}, [stageScale]);
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const newScale = Math.min(stage.scaleX() * 1.2, 10);
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const center = {
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x: stage.width() / 2,
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y: stage.height() / 2,
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};
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zoomToPoint(center, newScale);
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}, [zoomToPoint]);
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const handleZoomOut = useCallback(() => {
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const handleZoomOut = useCallback(() => {
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const stage = stageRef.current;
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const newScale = Math.max(stageScale / 1.2, 0.1);
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if (!stage) return;
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setStageScale(newScale);
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}, [stageScale]);
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const newScale = Math.max(stage.scaleX() / 1.2, 0.1);
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const center = {
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x: stage.width() / 2,
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y: stage.height() / 2,
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};
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zoomToPoint(center, newScale);
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}, [zoomToPoint]);
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const handleZoomReset = useCallback(() => {
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const handleZoomReset = useCallback(() => {
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const stage = stageRef.current;
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if (!containerRef.current) return;
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if (!stage) return;
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const initialScale = initialScaleRef.current;
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const initialScale = initialScaleRef.current;
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setStageScale(initialScale);
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stage.scale({ x: initialScale, y: initialScale });
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setStagePos({ x: containerRef.current.offsetWidth / 2, y: containerRef.current.offsetHeight / 2 });
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stage.position({ x: stage.width() / 2, y: stage.height() / 2 });
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setZoomLevel(initialScale);
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stage.batchDraw();
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}, []);
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}, []);
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// Render background layer (grid, origin, hoop)
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// Pattern drag handlers
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useEffect(() => {
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const handlePatternDragEnd = useCallback((e: Konva.KonvaEventObject<DragEvent>) => {
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const layer = backgroundLayerRef.current;
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const newOffset = {
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const stage = stageRef.current;
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x: e.target.x(),
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if (!layer || !stage || !pesData) return;
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y: e.target.y(),
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};
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setPatternOffset(newOffset);
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if (onPatternOffsetChange) {
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onPatternOffsetChange(newOffset.x, newOffset.y);
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}
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}, [onPatternOffsetChange]);
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const handlePatternDragMove = useCallback(() => {
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// Just for visual feedback during drag
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}, []);
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// Render background layer content
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const renderBackgroundLayer = useCallback((layer: Konva.Layer) => {
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if (!pesData) return;
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layer.destroyChildren();
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layer.destroyChildren();
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const { bounds } = pesData;
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const { bounds } = pesData;
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// Determine view dimensions - always fit to hoop if available, otherwise fit to pattern
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const viewWidth = machineInfo ? machineInfo.maxWidth : bounds.maxX - bounds.minX;
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const viewHeight = machineInfo ? machineInfo.maxHeight : bounds.maxY - bounds.minY;
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// Calculate and store initial scale
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const initialScale = calculateInitialScale(stage.width(), stage.height(), viewWidth, viewHeight);
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initialScaleRef.current = initialScale;
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// Only set initial scale if this is the first render (zoom level is still 1)
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if (zoomLevel === 1) {
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stage.scale({ x: initialScale, y: initialScale });
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stage.position({ x: stage.width() / 2, y: stage.height() / 2 });
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setZoomLevel(initialScale);
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}
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// Render background elements
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const gridSize = 100; // 10mm grid (100 units in 0.1mm)
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const gridSize = 100; // 10mm grid (100 units in 0.1mm)
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renderGrid(layer, gridSize, bounds, machineInfo);
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renderGrid(layer, gridSize, bounds, machineInfo);
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renderOrigin(layer);
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renderOrigin(layer);
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@ -261,131 +133,105 @@ export function PatternCanvas({ pesData, sewingProgress, machineInfo, onPatternO
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renderHoop(layer, machineInfo);
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renderHoop(layer, machineInfo);
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}
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}
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// Cache the background layer for performance
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layer.cache();
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layer.batchDraw();
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layer.batchDraw();
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}, [machineInfo, pesData]);
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}, [pesData, machineInfo]);
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// Render pattern layer (stitches and bounds in a draggable group)
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// Render pattern layer content
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// This effect only runs when the pattern changes, NOT when sewing progress changes
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const renderPatternLayer = useCallback((layer: Konva.Layer, group: Konva.Group) => {
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useEffect(() => {
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if (!pesData) return;
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const layer = patternLayerRef.current;
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if (!layer || !pesData) return;
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layer.destroyChildren();
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group.destroyChildren();
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const currentStitch = sewingProgress?.currentStitch || 0;
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const { stitches, bounds } = pesData;
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const { stitches, bounds } = pesData;
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// Create a draggable group for the pattern
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renderStitches(group, stitches, pesData, currentStitch);
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const patternGroup = new Konva.Group({
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renderPatternBounds(group, bounds);
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draggable: true,
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x: patternOffset.x,
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y: patternOffset.y,
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});
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// Store ref
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patternGroupRef.current = patternGroup;
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// Render pattern elements into the group (initial render with currentStitch = 0)
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const currentStitch = sewingProgress?.currentStitch || 0;
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renderStitches(patternGroup, stitches, pesData, currentStitch);
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renderPatternBounds(patternGroup, bounds);
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// Handle drag events
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patternGroup.on('dragstart', () => {
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isDraggingRef.current = true;
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});
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patternGroup.on('dragend', () => {
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isDraggingRef.current = false;
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const newOffset = {
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x: patternGroup.x(),
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y: patternGroup.y(),
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};
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setPatternOffset(newOffset);
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// Notify parent component of offset change
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if (onPatternOffsetChange) {
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onPatternOffsetChange(newOffset.x, newOffset.y);
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}
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});
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// Add visual feedback on hover
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patternGroup.on('mouseenter', () => {
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const stage = stageRef.current;
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if (stage) stage.container().style.cursor = 'move';
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});
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patternGroup.on('mouseleave', () => {
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if (!isDraggingRef.current) {
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const stage = stageRef.current;
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if (stage) stage.container().style.cursor = 'grab';
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}
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});
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layer.add(patternGroup);
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layer.batchDraw();
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}, [pesData, onPatternOffsetChange]); // Removed sewingProgress from dependencies
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// Separate effect to update stitches when sewing progress changes
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// This only updates the stitch rendering, not the entire group
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useEffect(() => {
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const patternGroup = patternGroupRef.current;
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if (!patternGroup || !pesData || isDraggingRef.current) return;
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const currentStitch = sewingProgress?.currentStitch || 0;
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const { stitches } = pesData;
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// Remove old stitches group and re-render
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const oldStitchesGroup = patternGroup.findOne('.stitches');
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if (oldStitchesGroup) {
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oldStitchesGroup.destroy();
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}
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// Re-render stitches with updated progress
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renderStitches(patternGroup, stitches, pesData, currentStitch);
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patternGroup.getLayer()?.batchDraw();
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}, [sewingProgress, pesData]);
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// Separate effect to update pattern position when offset changes externally (not during drag)
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useEffect(() => {
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const patternGroup = patternGroupRef.current;
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if (patternGroup && !isDraggingRef.current) {
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||||||
patternGroup.position({ x: patternOffset.x, y: patternOffset.y });
|
|
||||||
patternGroup.getLayer()?.batchDraw();
|
|
||||||
}
|
|
||||||
}, [patternOffset.x, patternOffset.y]);
|
|
||||||
|
|
||||||
// Render current position layer (updates frequently, follows pattern offset)
|
|
||||||
useEffect(() => {
|
|
||||||
const layer = currentPosLayerRef.current;
|
|
||||||
if (!layer || !pesData) return;
|
|
||||||
|
|
||||||
layer.destroyChildren();
|
|
||||||
|
|
||||||
const currentStitch = sewingProgress?.currentStitch || 0;
|
|
||||||
const { stitches } = pesData;
|
|
||||||
|
|
||||||
if (currentStitch > 0 && currentStitch < stitches.length) {
|
|
||||||
// Create group at pattern offset
|
|
||||||
const posGroup = new Konva.Group({
|
|
||||||
x: patternOffset.x,
|
|
||||||
y: patternOffset.y,
|
|
||||||
});
|
|
||||||
|
|
||||||
renderCurrentPosition(posGroup, currentStitch, stitches);
|
|
||||||
layer.add(posGroup);
|
|
||||||
}
|
|
||||||
|
|
||||||
layer.batchDraw();
|
layer.batchDraw();
|
||||||
}, [pesData, sewingProgress, patternOffset.x, patternOffset.y]);
|
}, [pesData, sewingProgress]);
|
||||||
|
|
||||||
|
// Update background layer when deps change
|
||||||
|
useEffect(() => {
|
||||||
|
if (backgroundLayerRef.current) {
|
||||||
|
renderBackgroundLayer(backgroundLayerRef.current);
|
||||||
|
}
|
||||||
|
}, [renderBackgroundLayer]);
|
||||||
|
|
||||||
|
// Update pattern layer when deps change
|
||||||
|
useEffect(() => {
|
||||||
|
if (patternLayerRef.current) {
|
||||||
|
const patternGroup = patternLayerRef.current.findOne('.pattern-group') as Konva.Group;
|
||||||
|
if (patternGroup) {
|
||||||
|
renderPatternLayer(patternLayerRef.current, patternGroup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, [renderPatternLayer]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className="canvas-panel">
|
<div className="canvas-panel">
|
||||||
<h2>Pattern Preview</h2>
|
<h2>Pattern Preview</h2>
|
||||||
<div className="canvas-container">
|
<div className="canvas-container" ref={containerRef} style={{ width: '100%', height: '600px' }}>
|
||||||
{/* Konva container - separate from React-managed overlays */}
|
{containerRef.current && (
|
||||||
<div ref={containerRef} style={{ width: '100%', height: '100%', position: 'absolute' }} />
|
<Stage
|
||||||
|
width={containerRef.current.offsetWidth}
|
||||||
|
height={containerRef.current.offsetHeight}
|
||||||
|
x={stagePos.x}
|
||||||
|
y={stagePos.y}
|
||||||
|
scaleX={stageScale}
|
||||||
|
scaleY={stageScale}
|
||||||
|
draggable
|
||||||
|
onWheel={handleWheel}
|
||||||
|
onDragStart={() => {
|
||||||
|
if (stageRef.current) {
|
||||||
|
stageRef.current.container().style.cursor = 'grabbing';
|
||||||
|
}
|
||||||
|
}}
|
||||||
|
onDragEnd={() => {
|
||||||
|
if (stageRef.current) {
|
||||||
|
stageRef.current.container().style.cursor = 'grab';
|
||||||
|
}
|
||||||
|
}}
|
||||||
|
ref={(node) => {
|
||||||
|
stageRef.current = node;
|
||||||
|
if (node) {
|
||||||
|
node.container().style.cursor = 'grab';
|
||||||
|
}
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
{/* Background layer: grid, origin, hoop */}
|
||||||
|
<Layer ref={backgroundLayerRef} />
|
||||||
|
|
||||||
|
{/* Pattern layer: draggable stitches and bounds */}
|
||||||
|
<Layer ref={patternLayerRef}>
|
||||||
|
{pesData && (
|
||||||
|
<Group
|
||||||
|
name="pattern-group"
|
||||||
|
draggable
|
||||||
|
x={patternOffset.x}
|
||||||
|
y={patternOffset.y}
|
||||||
|
onDragEnd={handlePatternDragEnd}
|
||||||
|
onDragMove={handlePatternDragMove}
|
||||||
|
onMouseEnter={(e) => {
|
||||||
|
const stage = e.target.getStage();
|
||||||
|
if (stage) stage.container().style.cursor = 'move';
|
||||||
|
}}
|
||||||
|
onMouseLeave={(e) => {
|
||||||
|
const stage = e.target.getStage();
|
||||||
|
if (stage) stage.container().style.cursor = 'grab';
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
|
</Layer>
|
||||||
|
|
||||||
|
{/* Current position layer */}
|
||||||
|
<Layer>
|
||||||
|
{pesData && sewingProgress && sewingProgress.currentStitch > 0 && (
|
||||||
|
<Group x={patternOffset.x} y={patternOffset.y} />
|
||||||
|
)}
|
||||||
|
</Layer>
|
||||||
|
</Stage>
|
||||||
|
)}
|
||||||
|
|
||||||
{/* Placeholder overlay when no pattern is loaded */}
|
{/* Placeholder overlay when no pattern is loaded */}
|
||||||
{!pesData && (
|
{!pesData && (
|
||||||
|
|
@ -433,7 +279,7 @@ export function PatternCanvas({ pesData, sewingProgress, machineInfo, onPatternO
|
||||||
<button className="zoom-btn" onClick={handleZoomIn} title="Zoom In">
|
<button className="zoom-btn" onClick={handleZoomIn} title="Zoom In">
|
||||||
+
|
+
|
||||||
</button>
|
</button>
|
||||||
<span className="zoom-level">{Math.round(zoomLevel * 100)}%</span>
|
<span className="zoom-level">{Math.round(stageScale * 100)}%</span>
|
||||||
<button className="zoom-btn" onClick={handleZoomOut} title="Zoom Out">
|
<button className="zoom-btn" onClick={handleZoomOut} title="Zoom Out">
|
||||||
−
|
−
|
||||||
</button>
|
</button>
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue