Removed redundant patternUploaded state from PatternStore and replaced
it with a derived selector usePatternUploaded() in MachineStore that
computes it from patternInfo !== null.
This eliminates duplicate state, removes the need for synchronization
logic, and ensures a single source of truth for pattern upload status.
Updated all components (App, LeftSidebar, FileUpload, PatternCanvas,
WorkflowStepper) to use the derived selector.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Moved embroidery format-related code from utils to new formats folder:
Structure:
- src/formats/pen/ - PEN format encoding and parsing
- encoder.ts (was utils/penEncoder.ts)
- encoder.test.ts (was utils/penEncoder.test.ts)
- parser.ts (was utils/penParser.ts)
- PEN constants moved inline to encoder.ts
- src/formats/import/ - Pattern import/conversion (currently PES)
- worker.ts (was workers/patternConverter.worker.ts)
- client.ts (was utils/patternConverterClient.ts)
- pesImporter.ts (was utils/pystitchConverter.ts)
- pyodideLoader.ts (was utils/pyodideLoader.ts)
- constants.ts (PyStitch/pyembroidery constants)
Benefits:
- Better separation of concerns
- PEN encoder is co-located with PEN parser
- Import logic is in one place and extensible for other formats
- Removed utils/embroideryConstants.ts - split into appropriate locations
- Updated all 18 import references across the codebase
All tests passing, build successful.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Fix PenData import to use correct source (types/machine instead of penParser)
- Add explicit return type annotations for map callbacks in PatternCanvas
- Add parentheses around arrow function parameters to satisfy linter
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Add lock stitch rotation based on movement direction (matches C# PesxToPen.cs)
- Calculate direction by accumulating vectors up to 5 stitches or 8.0 units
- Scale direction vectors from magnitude 8.0 down to 0.4 for proper lock stitch size
- Generate 8 lock stitches (not 4) alternating between +dir and -dir
- Remove PyStitch duplicate position stitches during color changes
- Add long jump detection with automatic lock stitches and cut commands
- Improve color change sequence: finish locks, cut, jump, COLOR_END, start locks
- Parse PEN data to get actual stitches for rendering (fixes jump stitch colors)
- Add encodeStitchPosition() helper function for coordinate encoding
- Improve pattern info refresh timing after mask trace
- Add detailed logging for PEN encoding and pattern info responses
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Refactor all child components to consume stores directly instead of
receiving props from App.tsx. This eliminates prop drilling and
simplifies the component tree.
Components updated:
- FileUpload: Now uses useMachineStore, usePatternStore, and useUIStore
directly instead of receiving 14 props
- ProgressMonitor: Now uses useMachineStore and usePatternStore instead
of receiving 9 props
- PatternCanvas: Now uses useMachineStore and usePatternStore instead of
receiving 7 props
- PatternSummaryCard: Now uses useMachineStore and usePatternStore
instead of receiving 5 props
Changes to App.tsx:
- Removed all component props that are now accessed via stores
- Removed unused callbacks: handlePatternLoaded, handlePatternOffsetChange,
handleUpload, handleDeletePattern
- Removed unused imports: PesPatternData, canDeletePattern, useCallback
- Simplified component tree with zero-prop component calls
Benefits:
- Eliminated prop drilling across 37 props total
- Components can access exactly what they need from stores
- Cleaner, more maintainable component interfaces
- Better separation of concerns
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Convert NextStepGuide to collapsible floating overlay in bottom-right
- Implement fixed viewport layout (no page scrolling on desktop)
- Make color blocks scrollable with dynamic gradient indicator
- Add responsive behavior: scrollable on mobile, fixed on desktop
- Increase overlay opacity for better readability
- Enable full-height columns that expand to fill available space
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implemented comprehensive responsive design improvements for tablet support
and simplified typography from 12 different font sizes to a clean 5-level
hierarchy using only standard Tailwind classes.
Responsive improvements:
- Canvas height now adapts: 400px (mobile) → 500px (tablet) → 600px (desktop)
- Header stacks vertically on tablets, side-by-side on desktop (1024px+)
- WorkflowStepper scales appropriately for smaller screens
- Canvas overlays are more compact on mobile/tablet
- All components use responsive spacing and padding
Typography system redesign:
- Reduced from 12 sizes to 5 levels (Display, Heading, Subheading, Body, Label)
- Removed arbitrary pixel values (text-[7px], text-[9px], text-[10px], etc.)
- All text now uses standard Tailwind classes (text-xs, text-sm, text-base, text-lg, text-xl)
- Minimum text size is now 12px (text-xs) for better accessibility
- Buttons upgraded to text-sm (14px) for improved touch targets
- Consistent responsive scaling for top-level headers only
Added docs/TYPOGRAPHY_SYSTEM.md with usage guidelines and component mapping.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Fix race condition by using functional state updates in all zoom handlers
- Prevents negative or invalid zoom values from rapid scroll events
- Change zoom range from 10%-1000% to 10%-200% for more reasonable limits
- All zoom operations (wheel, buttons) now safely constrained
- Ensures consistent behavior even with fast mouse wheel scrolling
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Replace inconsistent card layouts with a cohesive, space-efficient design
pattern featuring color-coded borders, icon headers, and compact spacing.
This redesign significantly reduces vertical space usage while improving
visual hierarchy and scannability.
UI/UX improvements:
- Apply consistent card design with border-left accent colors
- Add icon + title + subtitle header pattern to all cards
- Reduce padding from p-6 to p-4 for more compact layout
- Use smaller, tighter font sizes (text-xs, text-sm)
- Implement color-coded borders for quick visual identification
Component-specific changes:
- MachineConnection: Green/gray border, WiFi icon, compact status display
- PatternSummaryCard: Blue border, Document icon (new component)
- FileUpload: Orange/gray border, Document icon, inline button layout
- ProgressMonitor: Purple border, Chart icon, single-column layout
- PatternCanvas: Teal/gray border, Photo icon, dimensions in header
Conditional rendering optimizations:
- Show FileUpload OR PatternSummaryCard based on upload state
- Move ProgressMonitor to left column with PatternSummary
- Relocate NextStepGuide below PatternCanvas for better space usage
- Remove duplicate delete button from ProgressMonitor
Space savings: ~40-50% reduction in vertical space usage across all cards
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Remove unused imports and variables across multiple files
- Fix TypeScript 'any' type annotations with proper types
- Fix React setState in effect warnings
- Create shared embroidery constants file (embroideryConstants.ts)
- Replace magic number 0x10 with named MOVE constant
- Map PyStitch constants to JS constants using registerJsModule
- Ensure PEN encoding constants remain separate and valid
All build and lint checks now pass successfully.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Dark Mode Implementation:
- Add Tailwind config with darkMode: 'media' for system preference detection
- Update all 9 components with 200+ dark mode variants
- Semantic color backgrounds with semi-transparent overlays in dark mode
- Proper text contrast (gray-900/gray-100) for readability
- Enhanced borders, shadows, and focus rings for dark backgrounds
Component Dark Mode Updates:
- App.tsx: Header gradient, error banners, empty states
- MachineConnection: Status badges with proper dark variants for all states
- FileUpload: Pattern info cards, thread swatches, upload progress
- PatternCanvas: Canvas background, overlays, zoom controls
- ProgressMonitor: Color blocks, progress bars, state indicators with colored icons
- NextStepGuide: All status boxes (blue/yellow/cyan/green/red)
- WorkflowStepper: Progress indicators and step states
- ConfirmDialog: Modal overlays and dialog backgrounds
- KonvaComponents: Grid lines and origin markers
Pattern Visibility Improvements:
- Pattern shows full opacity (1.0) when unlocked for easy positioning
- Pattern shows reduced opacity (0.75) for unstitched areas when locked/uploading
- Helps distinguish completed vs pending stitches during sewing
- Pattern locks during upload to prevent accidental repositioning
- Canvas dragging disabled when pattern is uploading or uploaded
Status Indicator Enhancements:
- Machine status badges: All states (idle/active/waiting/complete/error) have dark variants
- Progress monitor state icons: Colored icons (blue/yellow/green/red) in both modes
- Color blocks: Proper backgrounds and borders for completed/current/pending states
- All semantic colors maintain visibility and meaning in dark mode
Canvas Lock Behavior:
- Pattern locked during upload (uploadProgress > 0 && < 100)
- Pattern locked after upload (patternUploaded = true)
- Lock indicator shows amber background with lock icon
- Cursor changes prevent confusion about draggability
- Full opacity during positioning, transparency during progress tracking
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Loading State Improvements:
- Add SkeletonLoader component with pattern info, canvas, and connection skeletons
- Show loading spinner on file selection and during pattern upload
- Display upload progress with enhanced progress bar and percentage
- Add success confirmation message when upload completes
- Show thread color preview dots inline with pattern info (up to 5 colors)
Visual Polish & Animations:
- Add custom animations: fadeIn, slideInRight, pulseGlow, skeleton-loading
- Enhance all cards with subtle hover shadow effects
- Improve header with richer gradient (blue-600 → blue-700 → blue-800)
- Polish error messages with icons and improved layouts
- Enhance empty state with decorative patterns and feature highlights
- Add smooth transitions to all NextStepGuide states
- Current color block pulses with blue glow animation
- Color blocks have hover states for better interactivity
Pattern Upload & Lock Functionality:
- Hide upload button after pattern is uploaded (patternUploaded && uploadProgress === 100)
- Disable pattern dragging when uploaded with visual lock indicator
- Pattern position overlay shows amber background with lock icon when locked
- Pattern remains in canvas after deletion for re-editing and re-upload
- Delete pattern from cache when deleting from machine to prevent auto-resume
- Add LockClosedIcon to indicate locked pattern state
Pattern Management:
- Keep pattern data in UI after deletion for repositioning and re-uploading
- Clear machine-related state but preserve pattern visualization
- Reset upload progress and pattern uploaded state on deletion
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Install @heroicons/react package
- Replace text symbols with proper heroicons:
- Zoom controls: PlusIcon, MinusIcon, ArrowPathIcon
- Color block status: CheckCircleIcon, ArrowRightIcon, CircleStackIcon
- Resume sewing: PlayIcon
- Remove hover:-translate-y-0.5 and active:translate-y-0 from all buttons
- Buttons now have stable hover states (color change and shadow only)
- Improved UI consistency and accessibility with vector icons
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
React-Konva Migration:
- Create KonvaComponents.tsx with declarative components
- Convert Grid, Origin, Hoop, Stitches, PatternBounds, and CurrentPosition to React components
- Add React.memo and useMemo for performance optimization
- Remove imperative layer manipulation (destroyChildren, add, batchDraw)
- Remove backgroundLayerRef and patternLayerRef
- Let React handle component lifecycle and updates
- Improve performance through React's diffing algorithm
Pattern Offset Persistence:
- Add patternOffset field to CachedPattern interface
- Update PatternCacheService.savePattern to accept and store offset
- Modify useBrotherMachine to save offset when uploading pattern
- Update resumedPattern state to include offset information
- Restore cached pattern offset in App.tsx on resume
- Add initialPatternOffset prop to PatternCanvas component
- Pattern position now persists across page reloads and reconnections
Benefits:
- More maintainable and React-idiomatic code
- Better performance with large patterns
- Automatic cleanup and no memory leaks
- Pattern positioning workflow preserved across sessions
- Improved developer experience
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Install Tailwind CSS and configure Vite plugin
- Replace all custom CSS classes with Tailwind utility classes
- Migrate all components to use Tailwind styling:
- App.tsx: Responsive layout with modern styling
- MachineConnection: Status badges and action buttons
- FileUpload: File input and progress bars with shimmer effect
- ProgressMonitor: Color blocks, state indicators, and actions
- ConfirmDialog: Modal overlay with backdrop blur
- PatternCanvas: Canvas viewer with floating controls
- Add custom shimmer animation for progress bars
- Fix canvas resizing issue during zoom operations:
- Add ResizeObserver for stable container dimensions
- Use clientWidth/clientHeight instead of offset dimensions
- Cache container size to prevent layout thrashing
- Improve zoom button behavior to zoom towards viewport center
- Maintain consistent design with shadows, borders, and transitions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Replace vanilla Konva imperative API with react-konva declarative components
- Use Stage, Layer, and Group components from react-konva
- Remove complex ResizeObserver and containerSize state management
- Stage dimensions now read directly from CSS-defined container size
- Eliminates React/Konva DOM conflicts and feedback loops
- Cleaner, more maintainable React-friendly code
- All functionality preserved: pan, zoom, pattern dragging
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Separate Konva container from React-managed overlays to prevent removeChild errors
- Move wheel zoom handler into stage initialization to maintain stable reference
- Remove zoomLevel from background effect dependencies to prevent zoom reset
- Add double-initialization guard for stage creation
- Clear refs before stage destruction to prevent race conditions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Replace vanilla canvas with Konva.js for better interactivity
- Add pan and zoom functionality (mouse wheel zoom, drag to pan)
- Make pattern draggable within hoop coordinate system
- Center canvas on embroidery origin (0,0)
- Default zoom shows entire 100x100mm hoop
- Pass user-defined pattern offset to LAYOUT command
- Replace auto-centering with manual pattern positioning
- Add visual overlays for thread legend, dimensions, pattern position, and zoom controls
- Fix effect dependencies to prevent drag interruption on machine status updates
- Memoize callbacks to prevent unnecessary re-renders
- Create konvaRenderers.ts utility for rendering grid, hoop, stitches, etc.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>