Commit graph

3 commits

Author SHA1 Message Date
0bd037b98a fix: Resolve pattern rendering and coordinate handling bugs
This commit addresses multiple critical issues in pattern rendering and coordinate handling:

1. Fixed Y-axis offset accumulation in penParser.ts
   - Corrected sign extension logic for 16-bit signed coordinates
   - Changed to interpret full 16-bit value as signed before shifting
   - Prevents coordinate drift and offset accumulation

2. Fixed color assignment for tack stitches in patternConverter.worker.ts
   - Added detection for small finishing stitches after COLOR_CHANGE commands
   - Assigns tack stitches to correct (previous) color instead of new color
   - Uses conservative pattern matching (< 1.0 unit, followed by JUMP)

3. Made jump stitches visible in pattern preview (KonvaComponents.tsx)
   - Render jump stitches in thread color instead of gray
   - Use dashed pattern [8, 4] to distinguish from regular stitches
   - Set appropriate opacity (0.8 completed, 0.5 not completed)
   - Fixed critical bug: include previous position in jump groups to create proper line segments

4. Updated konvaRenderers.ts for consistency
   - Applied same jump stitch rendering logic
   - Ensures consistent behavior across rendering methods

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-13 18:37:30 +01:00
37f80051e0 Fix build and lint errors, refactor embroidery constants
- Remove unused imports and variables across multiple files
- Fix TypeScript 'any' type annotations with proper types
- Fix React setState in effect warnings
- Create shared embroidery constants file (embroideryConstants.ts)
- Replace magic number 0x10 with named MOVE constant
- Map PyStitch constants to JS constants using registerJsModule
- Ensure PEN encoding constants remain separate and valid

All build and lint checks now pass successfully.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-06 23:55:10 +01:00
0f40cec8ec Implement interactive pattern canvas with Konva.js
- Replace vanilla canvas with Konva.js for better interactivity
- Add pan and zoom functionality (mouse wheel zoom, drag to pan)
- Make pattern draggable within hoop coordinate system
- Center canvas on embroidery origin (0,0)
- Default zoom shows entire 100x100mm hoop
- Pass user-defined pattern offset to LAYOUT command
- Replace auto-centering with manual pattern positioning
- Add visual overlays for thread legend, dimensions, pattern position, and zoom controls
- Fix effect dependencies to prevent drag interruption on machine status updates
- Memoize callbacks to prevent unnecessary re-renders
- Create konvaRenderers.ts utility for rendering grid, hoop, stitches, etc.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-05 22:27:22 +01:00