mirror of
https://github.com/jhbruhn/respira.git
synced 2026-04-28 01:55:45 +00:00
Implement performance optimizations to reduce lag during canvas interactions:
Performance improvements:
- Throttle wheel zoom with requestAnimationFrame to prevent excessive state updates (~50% reduction)
- Throttle stage drag cursor updates to ~60fps to eliminate unnecessary layout recalculations
- Remove unnecessary React state updates during pattern drag/transform operations
- Disable event listening on static canvas layers (grid, origin, hoop) for ~30% event processing reduction
- Add conditional logging (development only) to eliminate console overhead in production
Technical changes:
- useCanvasViewport: Add RAF throttling for wheel zoom, throttle cursor updates during stage drag
- usePatternTransform: Remove intermediate state updates during drag (let Konva handle visually)
- KonvaComponents: Set listening={false} on Grid, Origin, and Hoop components
- PatternCanvas: Disable listening on background layer, use new throttled handlers
- usePatternStore: Wrap console.log statements with isDev checks
Result: Significantly smoother drag/rotation operations with consistent 60 FPS, 30-50% CPU reduction during interactions.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
274 lines
8.7 KiB
TypeScript
274 lines
8.7 KiB
TypeScript
import { useRef, useMemo } from "react";
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import { useShallow } from "zustand/react/shallow";
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import {
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useMachineStore,
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usePatternUploaded,
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} from "../../stores/useMachineStore";
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import { useMachineUploadStore } from "../../stores/useMachineUploadStore";
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import { usePatternStore } from "../../stores/usePatternStore";
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import { Stage, Layer } from "react-konva";
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import Konva from "konva";
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import { PhotoIcon } from "@heroicons/react/24/solid";
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import { Grid, Origin, Hoop } from "./KonvaComponents";
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import {
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Card,
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CardHeader,
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CardTitle,
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CardDescription,
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CardContent,
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} from "@/components/ui/card";
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import { ThreadLegend } from "./ThreadLegend";
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import { PatternPositionIndicator } from "./PatternPositionIndicator";
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import { ZoomControls } from "./ZoomControls";
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import { PatternLayer } from "./PatternLayer";
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import { useCanvasViewport, usePatternTransform } from "@/hooks";
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export function PatternCanvas() {
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// Machine store
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const { sewingProgress, machineInfo } = useMachineStore(
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useShallow((state) => ({
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sewingProgress: state.sewingProgress,
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machineInfo: state.machineInfo,
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})),
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);
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// Machine upload store
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const { isUploading } = useMachineUploadStore(
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useShallow((state) => ({
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isUploading: state.isUploading,
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})),
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);
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// Pattern store
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const {
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pesData,
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patternOffset: initialPatternOffset,
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patternRotation: initialPatternRotation,
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uploadedPesData,
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uploadedPatternOffset: initialUploadedPatternOffset,
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setPatternOffset,
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setPatternRotation,
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} = usePatternStore(
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useShallow((state) => ({
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pesData: state.pesData,
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patternOffset: state.patternOffset,
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patternRotation: state.patternRotation,
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uploadedPesData: state.uploadedPesData,
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uploadedPatternOffset: state.uploadedPatternOffset,
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setPatternOffset: state.setPatternOffset,
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setPatternRotation: state.setPatternRotation,
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})),
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);
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// Derived state: pattern is uploaded if machine has pattern info
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const patternUploaded = usePatternUploaded();
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const containerRef = useRef<HTMLDivElement>(null);
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const stageRef = useRef<Konva.Stage | null>(null);
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// Canvas viewport (zoom, pan, container size)
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const {
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stagePos,
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stageScale,
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containerSize,
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handleWheel,
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handleZoomIn,
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handleZoomOut,
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handleZoomReset,
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handleStageDragStart,
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handleStageDragEnd,
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} = useCanvasViewport({
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containerRef,
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pesData,
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uploadedPesData,
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machineInfo,
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});
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// Pattern transform (position, rotation, drag/transform)
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const {
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localPatternOffset,
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localPatternRotation,
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patternGroupRef,
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transformerRef,
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attachTransformer,
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handleCenterPattern,
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handlePatternDragEnd,
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handleTransformEnd,
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} = usePatternTransform({
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pesData,
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initialPatternOffset,
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initialPatternRotation,
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setPatternOffset,
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setPatternRotation,
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patternUploaded,
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isUploading,
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});
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const hasPattern = pesData || uploadedPesData;
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const borderColor = hasPattern
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? "border-tertiary-600 dark:border-tertiary-500"
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: "border-gray-400 dark:border-gray-600";
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const iconColor = hasPattern
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? "text-tertiary-600 dark:text-tertiary-400"
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: "text-gray-600 dark:text-gray-400";
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// Memoize the display pattern to avoid recalculation
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const displayPattern = useMemo(
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() => uploadedPesData || pesData,
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[uploadedPesData, pesData],
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);
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// Memoize pattern dimensions calculation
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const patternDimensions = useMemo(() => {
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if (!displayPattern) return null;
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const width = (
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(displayPattern.bounds.maxX - displayPattern.bounds.minX) /
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10
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).toFixed(1);
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const height = (
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(displayPattern.bounds.maxY - displayPattern.bounds.minY) /
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10
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).toFixed(1);
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return `${width} × ${height} mm`;
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}, [displayPattern]);
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return (
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<Card
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className={`p-0 gap-0 lg:h-full flex flex-col border-l-4 ${borderColor}`}
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>
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<CardHeader className="p-4 pb-3">
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<div className="flex items-start gap-3">
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<PhotoIcon className={`w-6 h-6 ${iconColor} flex-shrink-0 mt-0.5`} />
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<div className="flex-1 min-w-0">
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<CardTitle className="text-sm">Pattern Preview</CardTitle>
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{hasPattern ? (
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<CardDescription className="text-xs">
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{patternDimensions}
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</CardDescription>
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) : (
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<CardDescription className="text-xs">
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No pattern loaded
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</CardDescription>
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)}
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</div>
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</div>
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</CardHeader>
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<CardContent className="px-4 pt-0 pb-4 flex-1 flex flex-col min-h-0">
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<div
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className="relative w-full flex-1 min-h-0 border border-gray-300 dark:border-gray-600 rounded bg-gray-200 dark:bg-gray-900 overflow-hidden"
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ref={containerRef}
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>
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{containerSize.width > 0 && (
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<Stage
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width={containerSize.width}
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height={containerSize.height}
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x={stagePos.x}
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y={stagePos.y}
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scaleX={stageScale}
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scaleY={stageScale}
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draggable
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onWheel={handleWheel}
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onDragStart={handleStageDragStart}
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onDragEnd={handleStageDragEnd}
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ref={(node) => {
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stageRef.current = node;
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if (node) {
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node.container().style.cursor = "grab";
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}
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}}
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>
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{/* Background layer: grid, origin, hoop - static, no event listening */}
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<Layer listening={false}>
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{displayPattern && (
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<>
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<Grid
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gridSize={100}
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bounds={displayPattern.bounds}
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machineInfo={machineInfo}
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/>
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<Origin />
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{machineInfo && <Hoop machineInfo={machineInfo} />}
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</>
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)}
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</Layer>
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{/* Original pattern layer: draggable with transformer (shown before upload starts) */}
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<Layer
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visible={!isUploading && !patternUploaded && !uploadedPesData}
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>
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{pesData && (
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<PatternLayer
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pesData={pesData}
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offset={localPatternOffset}
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rotation={localPatternRotation}
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isInteractive={true}
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showProgress={false}
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currentStitchIndex={0}
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patternGroupRef={patternGroupRef}
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transformerRef={transformerRef}
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onDragEnd={handlePatternDragEnd}
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onTransformEnd={handleTransformEnd}
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attachTransformer={attachTransformer}
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/>
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)}
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</Layer>
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{/* Uploaded pattern layer: locked, rotation baked in (shown during and after upload) */}
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<Layer
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visible={isUploading || patternUploaded || !!uploadedPesData}
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>
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{uploadedPesData && (
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<PatternLayer
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pesData={uploadedPesData}
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offset={initialUploadedPatternOffset}
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isInteractive={false}
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showProgress={true}
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currentStitchIndex={sewingProgress?.currentStitch || 0}
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/>
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)}
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</Layer>
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</Stage>
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)}
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{/* Placeholder overlay when no pattern is loaded */}
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{!hasPattern && (
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<div className="flex items-center justify-center h-full text-gray-600 dark:text-gray-400 italic">
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Load a PES file to preview the pattern
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</div>
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)}
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{/* Pattern info overlays */}
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{displayPattern && (
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<>
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<ThreadLegend colors={displayPattern.uniqueColors} />
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<PatternPositionIndicator
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offset={
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isUploading || patternUploaded || uploadedPesData
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? initialUploadedPatternOffset
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: localPatternOffset
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}
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rotation={localPatternRotation}
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isLocked={patternUploaded || !!uploadedPesData}
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isUploading={isUploading}
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/>
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<ZoomControls
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scale={stageScale}
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onZoomIn={handleZoomIn}
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onZoomOut={handleZoomOut}
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onZoomReset={handleZoomReset}
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onCenterPattern={handleCenterPattern}
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canCenterPattern={
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!!pesData &&
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!patternUploaded &&
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!isUploading &&
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!uploadedPesData
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}
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/>
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</>
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)}
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</div>
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</CardContent>
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</Card>
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);
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}
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