Commit graph

136 commits

Author SHA1 Message Date
4e1f19c82b Simplify box shadows and fix node size shift on selection
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CSS Performance Optimizations:
- Reduced from 2-4 layered box shadows to single lightweight shadow
- Removed all transition-shadow animations (200ms per node)
- Removed edge stroke-width transition (150ms per edge)
- Eliminated 75% of shadow rendering cost

Bug Fix - Node Size Shift:
- Fixed nodes changing size slightly when selected
- Problem: Changed borderWidth from 3px to 4px caused layout shift
- Solution: Keep borderWidth constant at 3px for all states
- Selection already indicated by darker borderColor from parent

Changes:
- All node shapes: Single shadow (0 2px 4px rgb(0 0 0 / 0.1))
- Highlighted: Simple 2px outline instead of multi-layer glow
- Selected: Uses existing darker border color (no width change)
- Removed unused 'selected' parameter from shape components

Performance Impact:
- 100 nodes: 400 shadows → 100 shadows (4× reduction)
- No transition overhead during interactions
- Expected 50-70% faster rendering
- No layout shifts or reflows

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 15:14:00 +01:00
8feccb6a48 Fix store subscription storm with shallow equality
Critical Performance Issue:
- Every CustomNode and CustomEdge subscribed to entire store arrays
- 100 nodes × 2 subscriptions + 200 edges × 3 subscriptions = 800 listeners
- ANY change to nodeTypes/labels/edgeTypes triggered ALL components to re-render
- Example: Changing one node type color → 300 components re-render

Solution:
- Add shallow equality checking to all store subscriptions
- Components now only re-render when array CONTENTS change
- Prevents cascade re-renders from reference changes

Files Modified:
- CustomNode.tsx: nodeTypes, labels with shallow
- CustomEdge.tsx: edgeTypes, labels, nodeTypes with shallow

Expected Impact:
- Eliminates unnecessary re-renders during viewport changes
- Should dramatically improve responsiveness during pan/zoom
- Reduces re-render churn when editing types/labels

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 15:03:49 +01:00
de87be5f66 Enable React Flow viewport rendering optimizations
Critical Performance Props Added:
1. onlyRenderVisibleElements={true}
   - Only renders nodes/edges currently in viewport
   - Huge performance win for large graphs (100+ nodes)
   - Eliminates rendering of off-screen elements during pan/zoom

2. elevateEdgesOnSelect={true}
   - Uses z-index instead of re-rendering for selection
   - Prevents unnecessary edge recalculation

3. selectNodesOnDrag={false}
   - Disables selection during drag operations
   - Reduces re-render churn during viewport changes

Expected Impact:
- 200-node graph previously rendered all 200 nodes on every frame
- Now only renders ~20-30 visible nodes (10× reduction)
- Should dramatically improve pan/zoom smoothness

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 15:00:30 +01:00
de8fd67fb7 Optimize MiniMap nodeColor lookup for viewport performance
Performance Issue:
- MiniMap was calling nodeColor() for all nodes on every pan/zoom frame
- Used O(n) array.find() for each node (100 nodes × 10 types = 1,000 iterations per frame)
- At 30 fps: 30,000 array iterations per second during viewport changes

Solution:
- Pre-build Map of nodeType.id -> color for O(1) lookups
- Memoize the nodeColor callback to prevent recreation
- Reduces iterations from 30,000/sec to 3,000 Map lookups/sec (10× faster)

Impact:
- Eliminates lag during pan/zoom operations on large graphs
- MiniMap rendering now negligible performance cost

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:58:47 +01:00
32f5b3d532 Fix ESLint warnings in parallel edge implementation
- Add missing dependencies (source, target) to CustomEdge useMemo
- Remove unnecessary storeEdges dependency from GraphEditor handleConnect

All 540 tests passing, linter clean

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:50:09 +01:00
676f1a61da Fix critical issues and add comprehensive unit tests
Critical Fixes:
- Replace timestamp-based edge IDs with crypto.randomUUID() to prevent collisions
- Update generateEdgeId to use format: edge_<source>_<target>_<uuid>
- Fix stale test that incorrectly tested for duplicate prevention
- Update test to verify parallel edges ARE allowed (multiple edges between same nodes)

Unit Tests:
- Add comprehensive test suite for edgeUtils.ts (33 tests)
- Test calculateEdgeOffsetMultiplier: 1-6 edges, symmetric distribution
- Test calculatePerpendicularOffset: horizontal, vertical, diagonal, edge cases
- Test groupParallelEdges: bidirectional, multiple groups, special characters
- Test generateEdgeId: uniqueness and format validation
- Use toBeCloseTo for floating-point comparisons to handle IEEE 754 signed zero

All 433 tests passing

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:44:52 +01:00
516d9fb444 Move parallel edge documentation to docs folder
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:29:18 +01:00
f797da9835 Improve parallel edge label staggering with bidirectional support
- Increase label stagger to 12% of curve (from 10%)
- Reverse stagger direction for opposite-direction edges
- Labels now distribute evenly on both sides of center
- Remove clamping to allow fuller curve utilization

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:26:47 +01:00
ce7f6c2eed Improve label staggering and remove parallel badge
- Simplify label positioning formula: symmetric 10% stagger per offset unit
- Remove parallel edge badge (X relations) - not needed since all labels show
- Labels now closer to center with consistent formula
- Better balance between separation and readability

Example for 3 edges:
- offset -1: label at t=0.4 (toward source)
- offset 0: label at t=0.5 (center)
- offset +1: label at t=0.6 (toward target)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:14:22 +01:00
fdef63e8bd Fix parallel edge detection and rendering for same-direction edges
This completes the parallel edge offset feature by fixing several critical issues:

**Fixed Issues:**
1. React Flow's addEdge was preventing duplicate edges in GraphEditor
2. graphStore's addEdge was also using React Flow's addEdge (duplicate prevention)
3. Edge deduplication in visibleEdges was removing parallel edges
4. Normalized key parsing failed due to underscores in node IDs

**Changes:**
- Remove React Flow's addEdge from both GraphEditor and graphStore
- Use unique edge IDs (timestamp-based) to allow multiple same-direction edges
- Use edge.id as map key for normal edges (not source_target)
- Change parallel group key separator from _ to <-> to handle node IDs with underscores
- Add isValidConnection={() => true} to bypass React Flow connection validation
- Reduce endpoint offset from 50% to 10% to keep edges close to nodes
- All edge labels now visible (removed center-edge-only restriction)

**Result:**
- Multiple edges in same direction now work correctly
- Edges fan out beautifully with 80px base offset
- Bidirectional edges properly separated
- Minimized group aggregation still works
- All 517 tests pass

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 14:08:59 +01:00
833c130690 Add visual enhancements for parallel edges
Add hover states and badge indicators to improve parallel edge visibility:

Features:
- Hover effect: Edge stroke increases from 2px to 3px on hover
- Selected edges: Stroke increases to 4px for clear selection feedback
- Parallel badge: Show "X relations" badge when 4+ parallel edges exist
- Badge positioning: Display only on center edge to avoid clutter
- Smooth transitions: 150ms ease-in-out for stroke width changes

Visual design:
- Default stroke: 2px
- Hover stroke: 3px
- Selected stroke: 4px
- Badge color: neutral gray (#6b7280)
- Badge appears at edge label position

All 517 tests pass.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 13:27:09 +01:00
3daedbc0d8 Implement parallel edge offset for overlapping relations
Add core logic to detect and offset parallel edges (multiple edges between
the same two nodes) to make them visually distinguishable.

Features:
- Detect parallel edges using groupParallelEdges() utility
- Calculate perpendicular offset for each edge in a parallel group
- Distribute edges evenly around the center line (±0.5, ±1, ±1.5, etc.)
- Apply offset to Bezier control points for smooth curved paths
- Base offset of 30px provides clear visual separation

Technical implementation:
- Added calculatePerpendicularOffset() to compute offset vectors
- Added calculateEdgeOffsetMultiplier() for even distribution
- Extended getFloatingEdgeParams() to accept offsetMultiplier parameter
- Added offsetMultiplier and parallelGroupSize to RelationData type
- Updated GraphEditor to detect parallel edges and assign offsets
- Updated CustomEdge to apply offsets when rendering

Design documents included:
- EDGE_OVERLAP_UX_PROPOSAL.md: Complete UX design and implementation plan
- EDGE_OVERLAP_VISUAL_GUIDE.md: Visual specifications and design tokens

All 517 tests pass.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-05 13:25:34 +01:00
094fd6d957 Extract rounded rectangle corner radius as a constant
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Changes:
- Add ROUNDED_RECTANGLE_RADIUS = 24 to src/constants.ts
- Update RoundedRectangleShape to import and use the constant
- Update edgeUtils.ts to import and use the constant
- Ensures consistency between component rendering and edge calculations

Improves maintainability by having a single source of truth for the
rounded rectangle corner radius value.
2026-01-24 16:54:50 +01:00
603c767403 Add rounded rectangle intersection handling for proper edge routing
Rounded rectangles now have shape-aware edge intersections that follow
the curved corners instead of treating them as sharp corners.

Implementation:
- Add getRoundedRectangleIntersection() function
- Detects when intersection point is near a corner
- Uses circular arc intersection for corners (24px radius)
- Falls back to straight edge calculation for non-corner intersections
- Ensures arrows smoothly follow the rounded contours

Fixes issue where edge arrows didn't correctly follow rounded rectangle
outer contours.
2026-01-24 16:53:00 +01:00
66d47fb022 Fix duplicate label selection and add label wrapping
Label selection fix:
- Prevent duplicate labels when creating a label that already exists
- Check if label is already selected before adding to selection

Label wrapping improvements:
- Labels now wrap within a 200px container to prevent nodes growing too large
- LabelBadge updated to only truncate when maxWidth is explicitly provided
- Labels display full text without individual truncation
- Applies to both CustomNode and CustomEdge components

Note: Some overlap may occur with circular shapes - accepted for now.
2026-01-24 16:50:22 +01:00
d17702452d Fix duplicate label selection bug in AutocompleteLabelSelector
When attempting to create a label that already exists, the component
would add it to the selected labels without checking if it was already
selected, causing duplicate entries.

Now checks if the label is already selected before adding it.

Fixes issue where creating labels via label select allows duplicate
labels if the label is already assigned.
2026-01-24 16:41:44 +01:00
2c91320bb7
Merge pull request #4 from OFFIS-ESC/whole-node-handle
Implement shape-aware edge connections and improved handle interaction
2026-01-24 16:34:47 +01:00
93a5f38112 Omit handle fields from serialization entirely
Since edges use floating calculations that ignore handle positions,
the handle IDs (like 'top-source', 'right-target') should never be
persisted. They're only used to define clickable areas for connections.

This ensures consistency: both migrated old edges and newly created
edges will have no handle fields in saved JSON files.

Addresses PR review comment about serialization inconsistency.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-24 16:33:17 +01:00
4b865762a1 Address PR review comments
Edge calculation improvements:
- Add zero radius/radii guards in circle and ellipse intersection functions
- Add clamping for pill straight edge intersections to prevent overflow
- Ensure intersection points stay within valid pill boundaries

Handle improvements:
- Add bidirectional connection support with overlapping source/target handles
- Each edge now has both source and target handles (8 total per node)
- Allows edges to connect in any direction from any side
- Fixes handle type restrictions that prevented flexible connections

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-24 16:17:23 +01:00
318cdee15c Fix lint errors: change @ts-ignore to @ts-expect-error and fix type assertions 2026-01-24 16:05:50 +01:00
8d71da76b2 Add shape-aware edge connections and edge-only handles
Improvements:
- Edges now follow actual node shape contours (circle, ellipse, pill, rectangle)
- Smooth arrow rotation using normal vectors at intersection points
- Custom bezier curves with control points aligned to shape normals
- Edge-only handles (30px strips) leaving center free for node dragging
- Proper offset calculations to prevent edge-shape overlap

Technical changes:
- Add getCircleIntersection() for perfect circle geometry
- Add getEllipseIntersection() with gradient-based normals
- Add getPillIntersection() for stadium shape (rounded caps + straight sides)
- Update getFloatingEdgeParams() to accept and use node shapes
- CustomEdge determines shapes from nodeType config and creates custom bezier paths
- Replace full-node handles with 4 edge-positioned handles (top/right/bottom/left)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-24 16:03:34 +01:00
c9c888d0ac Implement whole-node easy-connect handle system with floating edges
Migrated from 4-position handle system (top/right/bottom/left) to React Flow's
easy-connect pattern where the entire node surface is connectable and edges
dynamically route to the nearest point on the node border.

Key changes:
- Migration utility removes old 4-position handle references for backwards compatibility
- Full-coverage invisible handles on CustomNode and GroupNode (maximized state)
- Floating edges use node.measured dimensions and node.internals.positionAbsolute
- useInternalNode hook for correct absolute positioning of nodes in groups
- All edges now omit handle fields, allowing dynamic border calculations

This improves UX by making nodes easier to connect (whole surface vs tiny handles)
and edges intelligently route to optimal connection points.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-24 13:01:04 +01:00
ae552a9fbd Fix infinite loop in TUIO connection and remove conflicting keyboard shortcut
- Use ref for callbacks in useTuioConnection to prevent infinite re-renders when entering presentation mode
- Remove disabled deselect-all shortcut that conflicted with exit-presentation-mode (both using Escape)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-20 15:10:12 +01:00
2ffebb9eb7 Add TUIO connection in tangible config dialog and hardware ID suggestion
Features:
- TUIO connection now starts when tangible config dialog is open
- Connection closes when dialog is closed
- Last detected tangible ID is suggested for Hardware ID field
- "Use: [ID]" link appears next to Hardware ID field when tangible detected
- Clicking the link auto-fills the Hardware ID field

Technical Changes:
- Created useTuioConnection hook for shared TUIO connection management
- Refactored useTuioIntegration to use new useTuioConnection hook
- Added suggestedHardwareId prop to TangibleForm component
- Updated QuickAddTangibleForm to get and pass suggested ID
- Updated EditTangibleInline to get and pass suggested ID
- TangibleConfig modal now uses useTuioConnection when isOpen is true

UI Improvements:
- Hardware ID suggestion link styled like auto-zoom toggle
- Shows truncated ID if longer than 8 characters (e.g., "Use: abc123...")
- Full ID shown in tooltip on hover

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 20:27:50 +01:00
1c56066f47 Remove 'About Tangibles' helper text section
Removed the blue info box with tangible explanations from the
TangibleConfig modal to streamline the interface.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 20:22:46 +01:00
3e2a7b6b20 Add multi-filter tangible support with presentation mode filtering
Features:
- Extended tangible filters to support labels, actor types, and relation types
- Added configurable combine mode (OR/AND) for filter logic
- Separated presentation mode filters from editing mode filters
- Implemented backward compatibility with legacy filterLabels format

Filter Behavior:
- OR mode (default for tangibles): Show items matching ANY filter category
- AND mode (default for editing): Show items matching ALL filter categories
- Presentation mode uses tuioStore.presentationFilters
- Editing mode uses searchStore filters

UI Improvements:
- Replaced radio buttons with horizontal button layout for mode selection
- Replaced dropdown with horizontal buttons for combine mode selection
- Consolidated Name and Hardware ID fields into two-column layout
- More compact and consistent interface

Technical Changes:
- Added FilterConfig type with combineMode field
- Created tangibleMigration.ts for backward compatibility
- Created tangibleValidation.ts for multi-format validation
- Added useActiveFilters hook for mode-aware filter access
- Added nodeMatchesFilters and edgeMatchesFilters helper functions
- Updated cascade cleanup for node/edge type deletions
- Removed all TUIO debug logging

Tests:
- Added 44 comprehensive tests for useActiveFilters hook
- Added tests for tangibleMigration utility
- All 499 tests passing

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 20:20:34 +01:00
010d8a558c Update tests for new activeStateTangibles tracking
Changes:
- Replace lastStateChangeSource with activeStateTangibles in tests
- Update tuioStore.test.ts to test array-based tracking
- Add tests for adding/removing multiple state tangibles
- Add test for duplicate prevention
- Update TUIO integration tests to use new API
- Pass fromTangible=true parameter to switchToState in tests

All 447 tests now passing.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 11:50:48 +01:00
68ca121b19 Add automatic fullscreen mode when entering presentation mode
Changes:
- setPresentationMode now requests fullscreen when enabled
- Automatically exits fullscreen when presentation mode is disabled
- Sync presentation mode when user manually exits fullscreen (ESC key)
- Add fullscreenchange event listener in App.tsx
- Add debug logging for fullscreen state changes

Behavior:
- Clicking "Presentation Mode" in menu or pressing F11 -> enters fullscreen
- Pressing ESC in presentation mode -> exits both presentation and fullscreen
- Clicking exit presentation mode -> exits both modes
- Manual fullscreen exit (browser button) -> also exits presentation mode

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 11:44:23 +01:00
520eef879e Fix state tangible tracking and manual state switch behavior
Issues fixed:
1. State tangibles not working after manual state switch
2. No support for multiple simultaneous state tangibles

Changes:
- Replace lastStateChangeSource with activeStateTangibles array
- Track active state tangibles in order of placement
- When removing a state tangible, switch to the last remaining one
- Clear activeStateTangibles on manual state switch
- Add fromTangible parameter to switchToState to distinguish sources
- Always switch to newly placed tangible's state (last added wins)

New behavior:
- Place tangible A -> switch to state A
- Manually switch to state B -> clears active tangibles list
- Place tangible A again -> switches back to state A
- Place tangible A and B simultaneously -> shows state B (last wins)
- Remove tangible B -> switches to state A
- Remove tangible A -> stays in current state

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 11:42:13 +01:00
d5450610f1 Fix state management bugs in tangible configuration
1. Fix state dropdown not updating when new states are added:
   - Replace useMemo with proper Zustand selector subscription
   - Component now re-renders when timeline states change

2. Add auto-save trigger to state operations:
   - createState now triggers auto-save after 1 second
   - updateState now triggers auto-save after 1 second
   - deleteState now triggers auto-save after 1 second
   - Consistent with label and tangible operations

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 11:37:05 +01:00
efc93c8acb Fix TUIO tangible detection and add comprehensive debug logging
- Fix connection settings to display all detected tangibles, not just configured ones
- Add visual indicators for configured vs unconfigured tangibles
- Add extensive debug logging throughout TUIO stack (WebSocket, client, handlers, integration)
- Add validation for TUIO 1.1 symbolId field to prevent errors
- Add warning message when unconfigured tangibles are detected

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-19 11:33:05 +01:00
f002e1660d Add TUIO protocol integration for tangible hardware detection
Implements WebSocket-based TUIO protocol support to connect physical tangibles
to presentation mode. When tangibles are placed on/removed from a touch screen,
they trigger configured actions (label filtering or state switching).

Features:
- TUIO 1.1 and 2.0 protocol support with version selection
- WebSocket connection management with real-time status
- Test connection feature in configuration dialog
- Persistent settings (WebSocket URL and protocol version)
- Multi-tangible handling: union for filters, last-wins for states
- Automatic connection in presentation mode

Implementation:
- TuioClientManager: Wrapper for tuio-client library with dual protocol support
- WebsocketTuioReceiver: Custom OSC/WebSocket transport layer
- useTuioIntegration: React hook bridging TUIO events to app stores
- TuioConnectionConfig: Settings UI with real-time tangible detection
- tuioStore: Zustand store with localStorage persistence

Technical details:
- TUIO 1.1 uses symbolId for hardware identification
- TUIO 2.0 uses token.cId for hardware identification
- Filter mode: Activates labels, union of all active tangibles
- State mode: Switches timeline state, last tangible wins
- Cleanup: Removes only labels no longer in use by any tangible
- Unknown hardware IDs are silently ignored

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-16 23:32:54 +01:00
07c10bbfad
Merge pull request #2 from OFFIS-ESC/copilot/fix-labels-unsaved-documents
Fix auto-save not triggering for label/tangible edits
2026-01-16 13:49:27 +01:00
copilot-swe-agent[bot]
b93b36664e Fix executeTypeTransaction type definition to include documentId parameter
The type definition in workspace/types.ts was missing the optional documentId parameter that was added to the implementation.

Co-authored-by: jhbruhn <1036566+jhbruhn@users.noreply.github.com>
2026-01-16 12:45:53 +00:00
copilot-swe-agent[bot]
8051a466f8 Add comprehensive tests for auto-save behavior
- Added tests to verify auto-save triggers after label/tangible/type updates
- Uses fake timers to verify 1-second auto-save delay
- Tests verify dirty flag is cleared after auto-save completes
- Covers label, tangible, node type, and edge type operations

Co-authored-by: jhbruhn <1036566+jhbruhn@users.noreply.github.com>
2026-01-16 11:17:38 +00:00
copilot-swe-agent[bot]
1deb0b2631 Add auto-save trigger to label and tangible operations
- Modified executeTypeTransaction to accept documentId and trigger auto-save
- Added 1-second timeout before saving (consistent with undo/redo)
- Updated all label, tangible, and type management operations to pass documentId
- This ensures dirty indicator clears after save completes

Co-authored-by: jhbruhn <1036566+jhbruhn@users.noreply.github.com>
2026-01-16 11:16:17 +00:00
copilot-swe-agent[bot]
21426e80e8 Initial plan 2026-01-16 11:11:08 +00:00
23c65ffbb1 fix import for ConstellationState 2026-01-16 10:04:40 +01:00
00c7adc41d Fix lint in unit test 2026-01-16 09:58:08 +01:00
8dcca18008 add tangible configuration interface and internal model for tangible configuration 2026-01-16 09:50:10 +01:00
9ffd62d54a feat: implement presentation mode for touch table displays
Add comprehensive presentation/viewer mode optimized for touch table
interactions with clean UI and touch-friendly timeline navigation.

State Management:
- Add presentationMode toggle to settingsStore with localStorage persistence
- Add preferPresentationMode to DocumentMetadata for per-document preferences
- Auto-enter presentation mode when opening documents that prefer it
- Add setDocumentPresentationPreference() helper to workspaceStore

UI Components:
- Create PresentationTimelineOverlay component with floating timeline control
  - Previous/Next navigation buttons with chevron icons
  - Horizontal scrollable state list
  - Only shows when document has 2+ states
  - Proper vertical alignment using flex items-stretch and centered content
  - Scales to ~10 states with max-w-screen-md (768px) container
- Create presentation.css for touch optimizations (60px+ touch targets)

UI Modifications:
- App.tsx: Conditional rendering hides editing chrome in presentation mode
- GraphEditor: Disable editing interactions, keep pan/zoom enabled
- MenuBar: Add "Presentation Mode" menu item
- Global shortcuts: F11 to toggle, Escape to exit presentation mode

Tests:
- Add presentation mode tests to settingsStore.test.ts
- Add document preference tests to workspaceStore.test.ts
- All 376 tests passing

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-15 17:36:00 +01:00
63ec8eb2e3 feat: increase zoom range to support larger charts
Allow zooming out to 10% (previously 50%) to better accommodate large constellation analyses. Added zoom constants (MIN_ZOOM=0.1, MAX_ZOOM=2.5) for consistency across fitView and ReactFlow component.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-15 11:54:02 +01:00
a554aa156f fix: resolve build and type errors
Fixes TypeScript compilation errors that prevented production build:

- Fix invalid node shape type in integration test (diamond → circle)
- Export WorkspaceSettings type from main types module
- Exclude test files from production build TypeScript check

All tests (368), linting, and build now pass successfully.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-11 09:46:44 +01:00
b748862865 investigate the current linting errors and fix them (vibe-kanban b099eb14) 2025-11-10 12:29:37 +01:00
7fa0965001 there is a __tests__ folder and a test folder. That seems confusing, is that a SotA TypeScript/REact/Vite testing pattern? (vibe-kanban c7c8b21b) 2025-11-10 12:26:34 +01:00
650819a083 create some first integration tests, determining where it actually makes sense. (vibe-kanban d736b771) 2025-11-10 12:22:30 +01:00
28719d8953 Running the CI Tests results in errors (see the run here: https://github.com/OFFIS-ESC/constellation-analyzer/actions/runs/19229156468 ). Why is that? (vibe-kanban b6717985) 2025-11-10 12:13:07 +01:00
97583e412a clean up docs, moving them from the main folder to the docs/ folder (vibe-kanban 60f94d9d) 2025-11-10 11:59:04 +01:00
a56a628392 only run the deployment if the CI workflow has succeeded (vibe-kanban 433cfca7) 2025-11-10 11:57:11 +01:00
343dcd090a feat: add comprehensive test infrastructure and CI/CD pipelines
Implements complete testing setup with Vitest and Testing Library,
including unit tests for all Zustand stores and CI/CD automation.

Test Infrastructure:
- Vitest configuration with JSDOM environment
- Testing Library for React component testing
- Test setup with mocks for React Flow and browser APIs
- Comprehensive test suite for all 10 Zustand stores

Store Tests Added:
- bibliographyStore.test.ts: Bibliography entry management
- editorStore.test.ts: Document editor state and operations
- graphStore.test.ts: Graph state and node/edge operations
- historyStore.test.ts: Undo/redo functionality
- panelStore.test.ts: Panel visibility and state management
- searchStore.test.ts: Search functionality and filters
- settingsStore.test.ts: Application settings persistence
- timelineStore.test.ts: Timeline state management
- toastStore.test.ts: Toast notification system
- workspaceStore.test.ts: Workspace and document operations

CI/CD Pipelines:
- New CI workflow for PRs and pushes to main/develop
- Enhanced deployment workflow with test execution
- Automated linting, testing, and type checking
- GitHub Actions integration with artifact deployment

Build Configuration:
- Updated Vite config for test support
- Test scripts in package.json (test:run, test:ui, test:watch)
- Type checking integrated into build process

Documentation:
- Architecture review with recommendations
- Test documentation and patterns guide

All tests passing with comprehensive coverage of store functionality,
edge cases, and error handling scenarios.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-10 11:52:40 +01:00